I wanna be like Doom

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
Ephrum




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I wanna be like Doom

Post by Ephrum »

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lol, my Spiker as of now... this is gunna be my first gun model... wish me luck...baaack to work.

*update*
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Last edited by Ephrum on Sun Mar 04, 2007 4:49 am, edited 1 time in total.
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Titusz




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Post by Titusz »

Good luck :)

I just like spikers alot, but i know nothing about the professional aspect of it ;)
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Post by Jordan »

For a first model it's coming along quite nicely. I'm sure that zoomable Spiker model that Bungie released is helping a lot, eh?
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Post by LostWithin »

Dude...Ephrum is not new to models... :roll:
Good job. Looks like a great spiker.
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Post by Ephrum »

...on to skinning...

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Post by Jsk1610 »

That's looking real nice so far. :D
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Post by bricksarefun »

Does the back looks a little too long or is it just me?
Looking good so far keep up the good work.
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Post by warlord »

Is it me or is there a face missing on the back of the gun?
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Post by JunkfoodMan »

Or maybe out of Pure coincidence, The lighting/shading on that face caused it to be the EXACT same colour as the background? ^.^
Nice job on this model, I wanna see this once its done.
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Post by Ephrum »

JunkfoodMan wrote:Or maybe out of Pure coincidence, The lighting/shading on that face caused it to be the EXACT same colour as the background? ^.^
Nice job on this model, I wanna see this once its done.
Yeah lol, no missing faces, WEEEEIRD tho how it color-matched like that... sooo weird.

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This is gunna be my first attempt at skinning...um, anthing lol, asside from MC's emblem plates haha... it's going pretty well for a first :)
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Post by Geo »

It's black and silver, not yellow and blue :P:P
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Post by Ephrum »

iGeo wrote:It's black and silver, not yellow and blue :P:P
lol, ouch, haha, it's actually bluuue tho, or at least has a bluish tint to it...

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Post by Doom »

I started modeling mine from scratch again the other day. Its looking nice and is going smoothly.

This model dosent look that bad, needs some smoothing work, could have been more accurate model wise I suppose and perhaps not as rushed. I have taken quite a bit of time just working through the front of mine and making sure it looks good and fits the pictures.

Snaf Me and Conscars figured it would be better just to model it from the start again. So thats what I am doing and glad I did because its coming along a lot better then if I were to remodel it. Also my model will be reskinned by Conscars the same nice little fellow the skinned my first spiker.

Thanks, and nice job so far.

-Doom
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Post by Ephrum »

Doom wrote:I started modeling mine from scratch again the other day. Its looking nice and is going smoothly.

This model dosent look that bad, needs some smoothing work, could have been more accurate model wise I suppose and perhaps not as rushed. I have taken quite a bit of time just working through the front of mine and making sure it looks good and fits the pictures.

Snaf Me and Conscars figured it would be better just to model it from the start again. So thats what I am doing and glad I did because its coming along a lot better then if I were to remodel it. Also my model will be reskinned by Conscars the same nice little fellow the skinned my first spiker.

Thanks, and nice job so far.

-Doom
That's awesome, I can't wait to see it :)

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Post by Pyroman »

THat looks great. I might make my own too. :P
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Post by AjemsuhgaoII »

Pretty good. The only thing that I see that needs fixing are the blades and the hand guard.
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Post by StalkingGrunt911 »

That looks nice.
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Post by Veegie »

Ephrum, try to make your own textures rather than placing pre-existing Halo textures on top of areas of your UV map.
It helps add variety.
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Post by Ephrum »

Vegito619 wrote:Ephrum, try to make your own textures rather than placing pre-existing Halo textures on top of areas of your UV map.
It helps add variety.
Yeah, I will once I get everything figured out and stuff, right now they're just being put in there for reference. It's got a looot of work ahead of it still lol
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Post by AjemsuhgaoII »

Vegito619 wrote:Ephrum, try to make your own textures rather than placing pre-existing Halo textures on top of areas of your UV map.
It helps add variety.
I thought they looked familiar. :?
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