Come in and see.

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
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Pyroman




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Come in and see.

Post by Pyroman »

Well I have begun my next mod and it has gone great. I am really happy with it so far so I thought I'd give you guys a preview.

You guys got a name for it? Cuz I do...

Welcome to Dead in the Water II.

Big thanks to HSM for skin.

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Soon to come.
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optimistic




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Post by optimistic »

very nice, but there are some parts where its noted properly tiled :?
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Post by galvination »

looks great, the UVW for what appears to be a colt m1911 looks amazing.
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Post by DWells55 »

Is there any way to customize models so that they actually "work" Like magazines working, and slides going back and locking back and stuff? That'd be neat. See if you can bump map that Colt, it'd make it awesome.

Map looks quite cool.
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Post by -DeToX- »

Hawt
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Hawaiian Modder




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Post by Hawaiian Modder »

Nice, Hopefully you got the collision in the tree's to work this time. :wink:
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Thanks lej for the sig.
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Post by GametagAeonFlux »

I like some parts of it...but the walls bother me in others.
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Pyroman




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Post by Pyroman »

Yes the trees have collision.
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Post by Poison_of_life »

Dead in the WATER, yet I see no water :o lol, pretty kewl. 8)
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Post by StalkingGrunt911 »

Looks nice Pyroman and HSM did a good job skinning it.
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Post by Veegie[Temp] »

DWells55 wrote:Is there any way to customize models so that they actually "work" Like magazines working, and slides going back and locking back and stuff? That'd be neat. See if you can bump map that Colt, it'd make it awesome.

Map looks quite cool.
If you could export node checksum/hierarchy, then yes.
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Re: Come in and see.

Post by Battery »

oops i was looking at it wrong lol i cant find anything bad
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Pyroman




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Post by Pyroman »

Poison_of_life wrote:Dead in the WATER, yet I see no water :o lol, pretty kewl. 8)
Yea its also known to be a SAYING.

:)
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Post by foxfanatic23I7 »

Poison_of_life wrote:Dead in the WATER, yet I see no water :o lol, pretty kewl. 8)
There was no water in the first dead in the water either, but anyway, it looks awsome. Especially the third pic, that wall texture pwns :)
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Post by Hawaiian Modder »

Wait you're wrong. The normal Ivory Tower has water, the streams. Oh PNWED. :lol:
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Post by StalkingGrunt911 »

I missed where you said it's DITW v2. I'm looking forward to playing this mod. I still play DITW v1 with my younger brother. Hopefully this time the SMG won't freeze the game, everytime I tell my brother don't pick up the
SMG and he would anyways. It could have just been something that I did but for me the SMG would always freeze when choosing it. :(
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CptnNsan0




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Post by CptnNsan0 »

make a bump map tutorial pleeeeease :o
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Post by StalkingGrunt911 »

CptnNsan0 wrote:make a bump map tutorial pleeeeease :o
HSM is making one soon. Check out faisalmods.com he said he would.
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Post by MrBalll »

Looks good so far, pyroman31. Loved the first one and I'm sure I will like this one as well.
Also, Robot Chicken ftw. :D
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Post by DakuNuva »

At first I didnt even think it was Ivory Tower. Great job! I love it.
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