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d-day so far
Posted: Sun Oct 22, 2006 5:06 pm
by Battery
wow this is so far how we are with d-day, comments mb, this isnt close so i will need help
a uv mapper
so far all that has been done has been theelightened-0ne
and my favorite
so yea im going to need somebody to do the uv mapping...
Posted: Sun Oct 22, 2006 5:08 pm
by Enlighten3d-one
W007 i love my sign it pwns

its awesome i give myself a 10/10

beautiful
ps. if you couldnt follow i made it

i also injected the models and took the pix
w00t first post
Posted: Sun Oct 22, 2006 5:15 pm
by GametagAeonFlux
hah, nice sign. Get some UVWs on those weapons though.

Posted: Sun Oct 22, 2006 5:20 pm
by galvination
get Uv's and some scenery and im up for the DL boats of some sort landing on the beack mbmb?
Posted: Sun Oct 22, 2006 5:32 pm
by Battery
look at how deep the water is than tell me to get boats lmao, im glad you guys like it so far. kuz just a little secret, this isnt even close to 25% done lol.
Posted: Sun Oct 22, 2006 6:40 pm
by voodoo721
and change the eilte to a marine.

Posted: Mon Oct 23, 2006 2:30 am
by CabooseJr
that looks cool, i like the flag
Posted: Mon Oct 23, 2006 2:33 am
by PyroBlizzard
Ill uv map

Posted: Mon Oct 23, 2006 3:21 am
by reddragonslayer
... guns are too small.
Posted: Mon Oct 23, 2006 4:04 am
by smacktalker
reddragonslayer wrote:... guns are too small.
yes. out of contrast.. the elite looks like it's holding a lead pipe or somewhat like that
<3 the fight for freedom sign
Posted: Mon Oct 23, 2006 8:13 am
by Si1v3rFir3
I am helping. I get the "fun

" job of skinning.
Why can't I do models???
I guess the models we need are already there, huh.
I can kinda skin, but not very well. So monk, If you got another "fun" job for me to do, let me know.
Posted: Mon Oct 23, 2006 8:17 am
by Enlighten3d-one
Si1v3rFir3 wrote:I am helping. I get the "fun

" job of skinning.
Why can't I do models???
I guess the models we need are already there, huh.
I can kinda skin, but not very well. So * The Enlightened-one*, If you got another "fun" job for me to do, let me know.
Even though I am right next to you in computer class, we already have all the models, but you can skin along with h2h and myself.
This is the first "official" mod by Evil Inc. as a team and also Battery's first mod so we want it to be as good as possible.
Posted: Mon Oct 23, 2006 8:28 am
by Si1v3rFir3
Enlighten3d-one wrote:Si1v3rFir3 wrote:I am helping. I get the "fun

" job of skinning.
Why can't I do models???
I guess the models we need are already there, huh.
I can kinda skin, but not very well. So * The Enlightened-one*, If you got another "fun" job for me to do, let me know.
Even though I am right next to you in computer class, we already have all the models, but you can skin along with h2h and myself.
This is the first "official" mod by Evil Inc. as a team and also Battery's first mod so we want it to be as good as possible.
Battery's first mod?
I didn't know.

Well, good way to get started off in the modding community, cuz group mods are usually better.
*looks to his left, screams* Oh...

Hi Monk.

Oh, and by the way, Who all is in our modding group? You keep inviting people in without telling me.

Posted: Mon Oct 23, 2006 11:15 am
by HPDarkness
Make the sign be a shovel like in Day of Defeat. It looks great so far though.
Try taking the barrier off the water and make people spawn out on a landing boat so you have to swim to the beach.
Make the player models regular marines.
Line turrets up on the walls in front of the beach.
Take the barriers off the top of the map too and maybe put a base up there, or put sniping zone or something.
Posted: Mon Oct 23, 2006 11:54 am
by GHL
hehehehehe. breastses.
Posted: Mon Oct 23, 2006 12:27 pm
by Battery
keep in mind "change the elite to a marine" we havent got there yet

. it wont just be a marine it will be a german soldier, mc will be a marine to, skinned as an american soldier, and that isnt all the models. and yes my first mod. a model for br, turrent, and pistol, both grenades.
Posted: Mon Oct 23, 2006 12:41 pm
by Enlighten3d-one
Actually no turret model sorry

, it doesnt work, also nobody ask why there is a M1 and M16 in a D-Day mod cause I dont know.
Posted: Mon Oct 23, 2006 12:44 pm
by fishface617
that thompson doesnt look that bad. nice job
Posted: Mon Oct 23, 2006 12:47 pm
by Enlighten3d-one
We didnt make the models, they were in tags and resources, I just injected them and were using them for the mod. We will give credit, and pyro we would appreciate it if you could uv the weapons

Posted: Mon Oct 23, 2006 12:53 pm
by Battery
m1 carbine was used in d-day, its an american soldier weapon. i wanted the gewher, but nobody has ever made that model. anyway the m1 was not the most used in battle, but yes it was used.