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[Halo2] Covie Guntower useable

Posted: Sun Oct 08, 2006 10:26 am
by Enlighten3d-one
I did this when I was bored. Its on outskirts. Ill put up a tut later.
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BTW if youre wondering, yes I do pwn :P

Posted: Sun Oct 08, 2006 10:30 am
by Itszutak
Does it have a unique projectile?

Posted: Sun Oct 08, 2006 10:36 am
by Enlighten3d-one
yea
it looks like the wraith proj but its different
it has more force more damage more range etc
wraith damage properties
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guntower damage properties
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note: I did not edit th damage properties they are the defaults

Posted: Sun Oct 08, 2006 10:41 am
by HornyHornyHippo
This is good, but very old. I remember even putting this turrent into coag right after Insolence came out. But good job doing it on your own

Posted: Sun Oct 08, 2006 10:43 am
by foxfanatic23I7
i never knew it was possible, btu it is really cool

Posted: Sun Oct 08, 2006 10:46 am
by Enlighten3d-one
HornyHornyHippo wrote:This is good, but very old. I remember even putting this turrent into coag right after Insolence came out. But good job doing it on your own
Injecting it is easy but did you make it useable?

Posted: Sun Oct 08, 2006 10:58 am
by T Beezie
"AI" Controlled, w00t! :shock:
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pwnage! :D

Posted: Sun Oct 08, 2006 11:01 am
by r0tten
Enlighten3d-one wrote:
HornyHornyHippo wrote:This is good, but very old. I remember even putting this turrent into coag right after Insolence came out. But good job doing it on your own
Injecting it is easy but did you make it useable?
yeah, that would be the point of injecting it, so you can use it. this was done a looooooooooooong time ago. very very very old news.

Posted: Sun Oct 08, 2006 11:24 am
by Dojorkan
Itszutak wrote:Does it have a unique projectile?
IT has a cool charging effect like its gathering energy.

Re: [Halo2] Covie Guntower useable

Posted: Sun Oct 08, 2006 11:48 am
by G.I.R.
Enlighten3d-one wrote:BTW if youre wondering, yes I do pwn :P
No, you don't. As HHH said, he did this almost a year ago. And [correct me if I'm wrong, HHH] I beleive he got damage to work on the guntower.

On another note, its amazing how many people don't know about the gun turret.

Posted: Sun Oct 08, 2006 11:54 am
by Enlighten3d-one
:twisted: yes i do i makes the bestest mod ever :twisted: :wink:

Posted: Sun Oct 08, 2006 11:58 am
by G.I.R.
No...You added seats :?

A year ago, that would be awesome, which is why it looked so awesome when HHH did it on coag, because it had never been done before. There've even been several mods that make it useable (Wasteland, etc.). So unless you have done something revolutionary with the gun tower, I am not impressed.

Posted: Sun Oct 08, 2006 11:59 am
by DoorM4n
wow that ai mod looks insane

Posted: Sun Oct 08, 2006 12:05 pm
by Enlighten3d-one
i wasnt referring to the guntower mod as the best mod ever
and i didnt add seats there was already one :roll:

Posted: Sun Oct 08, 2006 12:10 pm
by SpecOp44
Enlighten3d-one wrote::twisted: yes i do i makes the bestest mod ever :twisted: :wink:
No.

Posted: Sun Oct 08, 2006 12:15 pm
by xlRainlx
lawl hes just kidding guys. >.> right enlight3ned?

Posted: Sun Oct 08, 2006 12:36 pm
by Enlighten3d-one
somewhat :wink:

Posted: Mon Oct 09, 2006 3:34 am
by smacktalker
inject this into a multiplayer map with entity , make it work, send me a patch :)

Posted: Mon Oct 09, 2006 4:05 am
by t_mann05
hey can u make a tut for it plz?

Posted: Mon Oct 09, 2006 4:11 am
by Veegie[Temp]
Neat.