[Halo2] Covie Guntower useable

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Enlighten3d-one





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[Halo2] Covie Guntower useable

Post by Enlighten3d-one »

I did this when I was bored. Its on outskirts. Ill put up a tut later.
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BTW if youre wondering, yes I do pwn :P
Ketchup_Bomb wrote:Wait, wait, wait.I am not leet modder here, in fact, I am a noob * 10.
BUT, if you have five apples, and add two oranges to it, why would you have less apples?..
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Post by Itszutak »

Does it have a unique projectile?
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Post by Enlighten3d-one »

yea
it looks like the wraith proj but its different
it has more force more damage more range etc
wraith damage properties
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guntower damage properties
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note: I did not edit th damage properties they are the defaults
Last edited by Enlighten3d-one on Sun Oct 08, 2006 10:49 am, edited 1 time in total.
Ketchup_Bomb wrote:Wait, wait, wait.I am not leet modder here, in fact, I am a noob * 10.
BUT, if you have five apples, and add two oranges to it, why would you have less apples?..
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Post by HornyHornyHippo »

This is good, but very old. I remember even putting this turrent into coag right after Insolence came out. But good job doing it on your own
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Post by foxfanatic23I7 »

i never knew it was possible, btu it is really cool
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Post by Enlighten3d-one »

HornyHornyHippo wrote:This is good, but very old. I remember even putting this turrent into coag right after Insolence came out. But good job doing it on your own
Injecting it is easy but did you make it useable?
Ketchup_Bomb wrote:Wait, wait, wait.I am not leet modder here, in fact, I am a noob * 10.
BUT, if you have five apples, and add two oranges to it, why would you have less apples?..
Image
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Post by T Beezie »

"AI" Controlled, w00t! :shock:
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pwnage! :D
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Post by r0tten »

Enlighten3d-one wrote:
HornyHornyHippo wrote:This is good, but very old. I remember even putting this turrent into coag right after Insolence came out. But good job doing it on your own
Injecting it is easy but did you make it useable?
yeah, that would be the point of injecting it, so you can use it. this was done a looooooooooooong time ago. very very very old news.
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Post by Dojorkan »

Itszutak wrote:Does it have a unique projectile?
IT has a cool charging effect like its gathering energy.
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Re: [Halo2] Covie Guntower useable

Post by G.I.R. »

Enlighten3d-one wrote:BTW if youre wondering, yes I do pwn :P
No, you don't. As HHH said, he did this almost a year ago. And [correct me if I'm wrong, HHH] I beleive he got damage to work on the guntower.

On another note, its amazing how many people don't know about the gun turret.
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Post by Enlighten3d-one »

:twisted: yes i do i makes the bestest mod ever :twisted: :wink:
Ketchup_Bomb wrote:Wait, wait, wait.I am not leet modder here, in fact, I am a noob * 10.
BUT, if you have five apples, and add two oranges to it, why would you have less apples?..
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Post by G.I.R. »

No...You added seats :?

A year ago, that would be awesome, which is why it looked so awesome when HHH did it on coag, because it had never been done before. There've even been several mods that make it useable (Wasteland, etc.). So unless you have done something revolutionary with the gun tower, I am not impressed.
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I think Noobraska is a pretty cool state. eh grows corn and doesn't afraid of anythng.
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Post by DoorM4n »

wow that ai mod looks insane
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Post by Enlighten3d-one »

i wasnt referring to the guntower mod as the best mod ever
and i didnt add seats there was already one :roll:
Ketchup_Bomb wrote:Wait, wait, wait.I am not leet modder here, in fact, I am a noob * 10.
BUT, if you have five apples, and add two oranges to it, why would you have less apples?..
Image
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Post by SpecOp44 »

Enlighten3d-one wrote::twisted: yes i do i makes the bestest mod ever :twisted: :wink:
No.
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Post by xlRainlx »

lawl hes just kidding guys. >.> right enlight3ned?
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Post by Enlighten3d-one »

somewhat :wink:
Ketchup_Bomb wrote:Wait, wait, wait.I am not leet modder here, in fact, I am a noob * 10.
BUT, if you have five apples, and add two oranges to it, why would you have less apples?..
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Post by smacktalker »

inject this into a multiplayer map with entity , make it work, send me a patch :)
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Post by t_mann05 »

hey can u make a tut for it plz?
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Post by Veegie[Temp] »

Neat.
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