Page 1 of 3

[Halo 2][WIP] Arivana Cove

Posted: Sun Sep 24, 2006 7:23 am
by -DeToX-
Arivana Cove (pronounced Air-Iv-an-a co-v)
Image
Image
Image
Maybe? C&C(Critique and Comment)
:wink:

Posted: Sun Sep 24, 2006 7:26 am
by dec1234
1337,
What more to say apart fom it looks like one of the best things since pillows...

i love the feel and how it looks, as always Detox, GJ!

Posted: Sun Sep 24, 2006 7:27 am
by StalkingGrunt911
Looks really nice. I like where you placed the water and the skin is very good. Hopefully you can help me with getting water into lockout because I have had a idea for it for a while now. But you know me I'm not good with hex at all.

Posted: Sun Sep 24, 2006 7:29 am
by -DeToX-
StalkingGrunt911 wrote:But you know me I'm not good with hex at all.
/me Code program some time mb? I was supposed to do this a day after Carabina Island, but see, i dont got much time. Ill try... And after this.. Kibito we'll do that mod you wanted. :wink:

Posted: Sun Sep 24, 2006 7:36 am
by Enlighten3d-one
wow
as i said on aim j00 4r3 1337
this is awesome

Posted: Sun Sep 24, 2006 7:39 am
by galvination
Man, we're not gonna run out of mod Ideas until everyone puts water in every map xD

Looks awesome.

Posted: Sun Sep 24, 2006 7:49 am
by -DeToX-
galvination wrote:Man, we're not gonna run out of mod Ideas until everyone puts water in every map xD

Looks awesome.
Oh, i got something better(new discovery) to come, once i decided to put time into it. lol...

Posted: Sun Sep 24, 2006 7:52 am
by Hawaiian Modder
Can you go underwater, like to the greenroom, the lift, the bomb planting area?

I love the mod though, I love how you put rain in there, gives the map a whole new feel.

Posted: Sun Sep 24, 2006 7:58 am
by -DeToX-
Hawaiian Modder wrote:Can you go underwater, like to the greenroom, the lift, the bomb planting area?

I love the mod though, I love how you put rain in there, gives the map a whole new feel.
Yes you can, and there will be a light fog under the water to give it an underwater feel. And a couple of Extra's me and Dec thought up. :wink:

Posted: Sun Sep 24, 2006 7:59 am
by galvination
Oh, i got something better(new discovery) to come, once i decided to put time into it. lol...

put in a whale that swims around the map xD!

Posted: Sun Sep 24, 2006 7:59 am
by Kamatzu
Wow when I first looked at it I couldn't tell what map it was. Awesome job, really looks awesome.

Posted: Sun Sep 24, 2006 8:03 am
by Vicarious
Detox IMO , you have really outdone yourself. I love this , and Im not being like OMG 1337 H4X - I really like this. I would love to go somewhere like this in real life (you cant tell me that wouldnt be awesome and beautiful at the same time!)

Posted: Sun Sep 24, 2006 8:03 am
by -DeToX-
galvination wrote:
Oh, i got something better(new discovery) to come, once i decided to put time into it. lol...

put in a whale that swims around the map xD!
Or Fish swimming around... (Not AI, so you can play it without the trainer)
By changing the Monitor's hlmt to a fish lol... And adding a mach pallete and placement reflexive. Etc...

Posted: Sun Sep 24, 2006 8:26 am
by glretard0613
whoaaa :shock:


im thinkin that uhh this is sweet! haha outdid urself this tyme man

pb n j, pb n j :D

Posted: Sun Sep 24, 2006 8:35 am
by T Beezie
That is one clean skin man, nice work on the BSP/ water stuff, I can't wait to play this one.
DeToX=1337H4XZOR
GJ, keep em' comin' :D

Posted: Sun Sep 24, 2006 9:18 am
by StalkingGrunt911
-DeToX- wrote: By changing the Monitor's hlmt to a fish lol... And adding a mach pallete and placement reflexive. Etc...
I was going to do that as well but I was going to remodel him. Can't wait to see the finishing of this mod.

Posted: Sun Sep 24, 2006 9:19 am
by -DeToX-
StalkingGrunt911 wrote:
-DeToX- wrote: By changing the Monitor's hlmt to a fish lol... And adding a mach pallete and placement reflexive. Etc...
I was going to do that as well but I was going to remodel him. Can't wait to see the finishing of this mod.
I got some good idea's going into play right now... :wink:
And i have a lightmap, and machs that arent green, and no, i didnt edit the mach at all... I just editted the lightmap :P And i still got my shadow and all, so thats proof that i got the lightmap.

Posted: Sun Sep 24, 2006 9:20 am
by StalkingGrunt911
-DeToX- wrote:
StalkingGrunt911 wrote:
-DeToX- wrote: By changing the Monitor's hlmt to a fish lol... And adding a mach pallete and placement reflexive. Etc...
I was going to do that as well but I was going to remodel him. Can't wait to see the finishing of this mod.
I got some good idea's going into play right now... :wink:
Awesome!

Posted: Sun Sep 24, 2006 10:01 am
by nintendo9713
DeToX, looks amazing. One thing I don't get is in your tutorial, you said you can't do it to lockout, burial mounds, etc. Is that when you said in your tut to inject it into Gemini? Again, outstanding..

Posted: Sun Sep 24, 2006 10:58 am
by StalkingGrunt911
nintendo9713 wrote:DeToX, looks amazing. One thing I don't get is in your tutorial, you said you can't do it to lockout, burial mounds, etc. Is that when you said in your tut to inject it into Gemini? Again, outstanding..
He found out how to.