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[model] Sword

Posted: Fri Sep 15, 2006 3:16 pm
by Jackalope
This is my pic of my new model for the energy sword. It's simple but im having one problem. The file sixe isn't larger than the original, if anyone has any way i could make the file size larger without changing the sword to much thatd be a big help.
Image

Posted: Sat Sep 16, 2006 9:33 am
by Diaboy
You could try increasing the subdivision level? I'm no modeler, so if someone more experienced has a suggestion, go with theirs!

Posted: Sat Sep 16, 2006 10:17 am
by StalkingGrunt911
Looks cool.

Posted: Sun Sep 17, 2006 3:05 am
by mousey
looks pretty good, all it needs now is some materials and shaders

Posted: Mon Sep 18, 2006 2:14 pm
by Shalted
Vertex Normals look off.

Posted: Mon Sep 18, 2006 3:09 pm
by CptnNsan0
hes asking if anyone knows how to make it larger so he could fit it in the game without changing the appearance at all or very littlr

Posted: Mon Sep 18, 2006 4:14 pm
by Boney526
You could add in stray vertices, and not have them connect to anything, or add in 0s in Hex, but I don't know if that second one would help. Even if you don't, I think you can put it in game.... I might be wrong though.

Posted: Mon Sep 18, 2006 4:23 pm
by CptnNsan0
nope it must be bigger than before :?

Posted: Mon Sep 18, 2006 4:35 pm
by Boney526
Yeah that would make it bigger.... as in file size right?

Posted: Mon Sep 18, 2006 7:00 pm
by LuxuriousMeat
no entity can inject models that are smaller than the original one now

Posted: Tue Sep 19, 2006 5:43 am
by Jackalope
Thx for the help, i'll use entity and see if that works. On the other hand i can't seem to switch the backfaces on it. I checked one of the tutorials on here and it said what to do and i did it and it didn't do anything. Thx for all the help.

edit: nvm i found out how to fix the backfaces by experementing.