Page 1 of 2

[WIP] Tunnel (lock me - thanks)

Posted: Sun Jul 30, 2006 10:54 pm
by xheadshotmastax
Well ive been trying to get as much as possible from the tunnel of "the bridge" to work.
Actually as you can see from the pics i put quite alot of scenery in because a empty road is nothing for gameplay..
Hmm well sadly after i just finished the playerspawns i noticed when putting a 2nd player in it froze at the height of the brown/orange truck.
I need to hear what you guys suggest.
Ill push the stuff towards the entrance and avoid any freeze.
Thats the actual one (with freeze)

Image
Image
Image
Image
Image

Posted: Sun Jul 30, 2006 10:58 pm
by x088x
Eh.. you can't release a mod that supports no splitscreen. :? Did you ask TSF about the freezing?

Posted: Sun Jul 30, 2006 11:00 pm
by GametagAeonFlux
Interesting, could be fun if it didn't have those nasty bugs. =(

Posted: Sun Jul 30, 2006 11:00 pm
by xheadshotmastax
x088x wrote:Eh.. you can't release a mod that supports no splitscreen. :? Did you ask TSF about the freezing?
TSF is the one who gave me the bsp.

Posted: Sun Jul 30, 2006 11:18 pm
by x088x
I'm aware of that, but I imagine he didn't even bother working out the bugs in the tunnel since it's blocked off in his mod.

Posted: Sun Jul 30, 2006 11:22 pm
by Xiion
me likey.

Posted: Sun Jul 30, 2006 11:41 pm
by neodos
How does froze the orange truck?
When you explode it?

Make it has no healt on the hlmt.

Posted: Mon Jul 31, 2006 4:26 am
by ScottyGEE
Bloc the fucking thing off entirley...A new, added mach or something placed over or around the freezing points...Just like people did in their own bsp conversions...

Posted: Mon Jul 31, 2006 4:48 am
by surrounded001
Looks amazing. I hope teh bugs get fixed. Great job and keep up the great work.

Posted: Mon Jul 31, 2006 5:37 am
by [RLG] El Crappio
Looks great. I don't mod Halo 2, but I must say, ever since you lot figured out BSP conversions, Halo 2 mods are just getting better and better.

Posted: Mon Jul 31, 2006 8:29 am
by jordanimal
Very cool!

Posted: Mon Jul 31, 2006 8:30 am
by T1xAnton
Looks good !! ^^

Posted: Mon Jul 31, 2006 8:58 am
by Monkey Terd
Awesome. I love new maps! :P

Posted: Mon Jul 31, 2006 9:39 am
by MasterChief2829
xheadshotmastax wrote:
x088x wrote:Eh.. you can't release a mod that supports no splitscreen. :? Did you ask TSF about the freezing?
TSF is the one who gave me the bsp.
Wait, so are you using a bsp that is over the size of the multiplayer map!?

Posted: Mon Jul 31, 2006 11:07 am
by Monkey Terd
MasterChief2829 wrote:
xheadshotmastax wrote:
x088x wrote:Eh.. you can't release a mod that supports no splitscreen. :? Did you ask TSF about the freezing?
TSF is the one who gave me the bsp.
Wait, so are you using a bsp that is over the size of the multiplayer map!?
No, this is the Mobassa Bridge BSP..Err, the freezy half of it. :?

Posted: Mon Jul 31, 2006 5:35 pm
by cooldude5990
looks good, but fix the cars

Posted: Mon Jul 31, 2006 6:32 pm
by galvination
if you could use those big gates to block off the freezy ends.. unless they're part of the BSP, it looks awesome, now if only you put in civillian cars we could drive and somehow get the proper animations for door opening. :D

Posted: Mon Jul 31, 2006 7:28 pm
by r0tten
dont block off anything, fix it, dont listen to anyone else. as far as i understand the problem with freezing in alot of BSPs is scenerey that is expected o be there isnt there or placed incorrectly, if i am wrong sorry but make sure the scenery is the exact same as the original bsp and then try again.

Posted: Mon Jul 31, 2006 8:55 pm
by x088x
x088x (9:55:23 PM): hows tunnel coming?
hsm (9:55:44 PM): cancel
hsm (9:55:48 PM): because freeze

Posted: Mon Jul 31, 2006 10:30 pm
by xheadshotmastax
x088x wrote:x088x (9:55:23 PM): hows tunnel coming?
hsm (9:55:44 PM): cancel
hsm (9:55:48 PM): because freeze
true
r0tten wrote:dont block off anything, fix it, dont listen to anyone else. as far as i understand the problem with freezing in alot of BSPs is scenerey that is expected o be there isnt there or placed incorrectly, if i am wrong sorry but make sure the scenery is the exact same as the original bsp and then try again.
normally a freeze while walking through a bsp means scenery isnt there or a error in the bsp.
but in this case ,the bsp has a reflexives tells halo2 to load the next bsp ( happens to mostly all bsps except cinematic ones ) .
whats the problem with it?
poof - there is no next bsp in the map = freeze
since it only froze with a guest i thought i could block a part of the tunnel off and use the part near the entrance. but i saw that i only couldve used a tiny part. this part is not worthy to work on.
thanks anyways for trying to help me

topic gets locked now
_________________
ps: im already working on a new thing, gets soon released.