Post your pics of mods in beta, or pictures that do not have a mod associated with them.
Hawaiian Modder
Posts: 2154 Joined: Sat Nov 26, 2005 7:17 pm
Location: In a cave smokin up with tupac and big foot.
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by Hawaiian Modder » Thu Jul 13, 2006 8:19 am
Awesome.
Looks like Sentinel Base and Aerial Combined to make extreme 1337ness.
Looks really big though, does that effect the game play?
Besides that very nice.
PS. This man is keeping mach mods alive. Him and JC.
Edit: Itachi X AFI your sig cannot be animated. It also cannot be above 75 kb.
Last edited by
Hawaiian Modder on Thu Jul 13, 2006 8:22 am, edited 2 times in total.
Thanks lej for the sig.
Dr.Cox wrote: I like Cox.
JesseCuster
Posts: 400 Joined: Fri Apr 29, 2005 9:35 am
Location: where the beer is the best. Team: Halo Gama
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by JesseCuster » Thu Jul 13, 2006 8:20 am
Beam me up Scotty.....not u Gee
, but if u want ?
Beam me up to Australia, germany sucks
xheadshotmastax
Posts: 1029 Joined: Sat Jul 02, 2005 12:26 pm
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by xheadshotmastax » Thu Jul 13, 2006 8:21 am
haha thanks for the comment Hawaiian Modder
its not that big and can be played with 3-4 people
i prefer team slayer 2 vs 2 or 3 vs 3!
Skayter
Readers Club
Posts: 627 Joined: Sat Oct 29, 2005 12:44 pm
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by Skayter » Thu Jul 13, 2006 8:22 am
Looks Crazy Cool!
JesseCuster
Posts: 400 Joined: Fri Apr 29, 2005 9:35 am
Location: where the beer is the best. Team: Halo Gama
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by JesseCuster » Thu Jul 13, 2006 8:23 am
If u want, u can fight against 3-8 chickbots.....ups...i told u our easteregg
ITS A JOKE!!!!!
BACK TO TOPIC
XxSilencedDeathxX
Posts: 486 Joined: Wed Apr 27, 2005 2:14 pm
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by XxSilencedDeathxX » Thu Jul 13, 2006 8:32 am
Nice man, everything looks cool (so far). Hmm..maybe for the final release take out 2 or 3 of the platforms so it's not
too big, but hey, big can be fun.
Can't wait to see the final release.
galvination
Posts: 908 Joined: Sat Jun 17, 2006 6:30 pm
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by galvination » Thu Jul 13, 2006 9:16 am
looks sweet add some turrets and I'm up for CTF
SHOUTrvb
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by SHOUTrvb » Thu Jul 13, 2006 9:20 am
This looks 'great'. I was laughing at something when I clicked this link, then as soon as I saw it everything just sort of stopped for me. I likes it.
SilentKnight064
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by SilentKnight064 » Thu Jul 13, 2006 9:51 am
That.....is Awesome. I really wish my xbox still worked, good job. 9.7/10
Kirk
Posts: 6031 Joined: Wed Jan 21, 2004 10:54 pm
Location: Alaska
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by Kirk » Thu Jul 13, 2006 9:56 am
Looks way too big. Unless you're playing with the maximum amount of players, it seems like people are just going to be running around and/or playing a sniper match. I don't know, maybe my proportions are skewed since I haven't actually played the map.
EDIT: Don't get me wrong, that looks like a cool map.
Monkey Terd
Posts: 2032 Joined: Tue May 17, 2005 6:34 pm
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by Monkey Terd » Thu Jul 13, 2006 10:48 am
Yay, another new map to soon add to my collection.
Looks good so far.
Edit: Oh ya, and a name? Agoraphobia (fear of heights) perhaps.
Last edited by
Monkey Terd on Thu Jul 13, 2006 11:24 am, edited 1 time in total.
Formerly known as Limpmybizket.
=sw=warlord
Posts: 1469 Joined: Wed Feb 23, 2005 4:11 am
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by =sw=warlord » Thu Jul 13, 2006 11:00 am
hows the name of collosus for ya?
looks cool but it is big.
daggerx
Posts: 246 Joined: Tue Jul 06, 2004 9:29 am
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by daggerx » Thu Jul 13, 2006 11:12 am
that one is going on my box..
ah names lets see:
-Covycomb
-Truth and Justice
-Allegiance
-Detrimental
-Prophetical Retreat-
-Regret
ah thats all i got...
IRONMAN.
Posts: 139 Joined: Wed May 24, 2006 7:08 am
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by IRONMAN. » Thu Jul 13, 2006 11:42 am
I love it when new things are used!!! the lift is bad ass
[img]my%20custom%20sig[/img]
Kirk
Posts: 6031 Joined: Wed Jan 21, 2004 10:54 pm
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by Kirk » Thu Jul 13, 2006 12:05 pm
Yeah I agree... that lift is probably the coolest part of the map
jzimmer09
Posts: 584 Joined: Sat Jan 21, 2006 2:48 pm
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by jzimmer09 » Thu Jul 13, 2006 12:27 pm
that looks HUGE i like it... it gives u room to play... u should keep it just like that...
uralllame wrote: *looks at blankly for a while*. So, what does that mean, and how do I fix it? Thanks
-oddball-
Posts: 83 Joined: Mon Dec 27, 2004 7:55 am
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by -oddball- » Thu Jul 13, 2006 12:58 pm
I'm not the most proficient halo 2 modder so I have to ask a newbish question here. Did you model that?
=sw=warlord
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by =sw=warlord » Thu Jul 13, 2006 1:03 pm
-oddball- wrote: I'm not the most proficient halo 2 modder so I have to ask a newbish question here. Did you model that?
no its basicly a halo 2 version of a log mod....