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Okay, after my first enjoyable days of fooling around...
Posted: Fri Jul 07, 2006 6:29 pm
by ShadowArts
I've decided to generate a rough model, my first, from milkShape. I still haven't figured out how to convert The pistol into a functional weapon for the Halo
TRIAL(And I would appreciate help.) Well, here it is:
Features
1.A transparent 2-Projectile Clip, Located on the top of the pistol,
2.Sniper rifle ammo,
2. I did not use any reference. This model was completely made from scratch(Which, I Had to change the operation several times. First it was to be a SMG, then a plasma rifle,then a missle launcher, and finally a rifle.

Posted: Fri Jul 07, 2006 6:30 pm
by ScottyGEE
Here at halomods, we like to use this thing called bbcode.
Code: Select all
[img]http://img.photobucket.com/albums/v291/Pixelboy20042000/GunModelSP.jpg[/img]
It's too chunky for my liking...
Posted: Fri Jul 07, 2006 6:32 pm
by Punch
read the tutorials and find one for injecting new models
Er...
Posted: Mon Jul 10, 2006 6:10 am
by ShadowArts
This is sort of random, but- How do I access my profile in order to edit my signature?
Posted: Mon Jul 10, 2006 7:12 am
by MrBalll
In the very top of the halomods window you will see this,
Profile.
Just click and scroll down until you find your signature option, about halfway down.
Also maximum size for the signature is 500 X 120 and/or no more than three lines of text.
Posted: Mon Jul 10, 2006 7:48 am
by SpecOp44
..looks too squarish, round it out a bit, and add some more detail,..
Posted: Mon Jul 10, 2006 8:10 am
by IXI Xenon IXI
it looks ok I think its too chunky too and the fact that its going to be hard to reach that trigger so I think you should fix that too other than that it looks good but I think you should make the pistol look a little bigger too.
Posted: Mon Jul 10, 2006 10:27 am
by ShadowArts
Alright-thanks. I started working on a softer model, but I will move the trigger.
Okay- here is it is:
The boxes have been rounded, and the edges were played with.