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[WIP] My First Model a SMG I made in Sketchup

Posted: Tue Jun 27, 2006 11:15 pm
by Alchemist666
Well its like 3 in the morning and i got bored so i made a smg in sketchup. well its not finidhed , but heres the pic. Image

Posted: Wed Jun 28, 2006 12:26 am
by Juniorman030790
it looks interesting. Could you actually import a model like that into halo2?

Posted: Wed Jun 28, 2006 12:28 am
by Alchemist666
yes you should be able to

Posted: Wed Jun 28, 2006 4:54 am
by TAZZ
Nice SMG, Keep goin. ( <3 Sketchup ) :D

Tazz

Posted: Wed Jun 28, 2006 6:32 am
by benman08
looks like 3 or 4 boxes put together with some some flat semi-circles. Sorry, its not very good. Sketch up is more for architectural modeling like buildings and what not(I used it taking CAD), not for weapons and other things of that nature.

Posted: Wed Jun 28, 2006 7:18 am
by SpecOp44
..looks good, but needs more detail

Posted: Wed Jun 28, 2006 7:32 am
by V0Lt4Ge
Looks very basic so far, but keep it up.

Posted: Wed Jun 28, 2006 7:35 am
by T1xAnton
Um ok. Scares me a little but good job for a first.

Posted: Wed Jun 28, 2006 7:38 am
by Alchemist666
I Plan to im going to go into another editor and clean it up some

Posted: Wed Jun 28, 2006 7:41 am
by T1xAnton
Why are you modeling a weapon already in the game?

Posted: Wed Jun 28, 2006 7:56 am
by PoopLoaf13
mabye because he was bored???????? read the first topic...

say achemist you ganna put that in halo mac?

Posted: Wed Jun 28, 2006 7:59 am
by T1xAnton
Dont got sarcastic with me. I was assuming he was putting it into h2 because I misread the juniormans post.

Posted: Wed Jun 28, 2006 11:58 am
by {SW}Spartan327
Woo thats cool looking, not in terms of detail because it has none, but still cool. I can't model for beans in any program, Blender, Sketchup, you name it! Unless I could get a hold of clay, forget modeling. :lol: I stick to skinning... Heh, looks very basic.

Posted: Wed Jun 28, 2006 4:34 pm
by wilson
That's actually very good. I have never seen an actual decent model in sketchup before. I have only seen boxes and 3d diagrams, but that smg looks very good compared to a lot of other attempts.

Posted: Wed Jun 28, 2006 4:52 pm
by benman08
Those are boxes.... i dont understand why you guys think this is so good?

Posted: Wed Jun 28, 2006 5:04 pm
by PoopLoaf13
benman08 wrote:Those are boxes.... i dont understand why you guys think this is so good?
some poeple cant even model...thats why

Posted: Wed Jun 28, 2006 5:19 pm
by wilson
benman08 wrote:Those are boxes.... i dont understand why you guys think this is so good?
He did it in Google Sketchup. That's like creating a good texture in MS paint.

Posted: Wed Jun 28, 2006 5:52 pm
by benman08
Your analogy makes no sense at all. The model is bad, get over it. Sketch up is not a weapon modeling tool, it is a CAD tool. It is meant for making architecture and what not.

Posted: Thu Jun 29, 2006 12:07 pm
by Trulife8342
good smg model, Atleast for sketchup. Anyways lol im with Veegie on this one too

Posted: Thu Jun 29, 2006 1:17 pm
by Diablo65
*turns into google* Did you mean: Flaming?

On-topic, It's kinda simple, but I like it anyways. Is it possible to convert Sketchup models so we can use them in Halo?

*imagines House-shaped grenade*