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<H2> Rike

Posted: Mon Jun 19, 2006 12:50 pm
by Trulife8342
This is the first model I've ever created, when this model is perfectly done, it will be fully functional in Halo 2, It will have 2 modes, Active Camo mode (stealth mode), and then Normal mode, you can guess what happens in Active Camo mode, But in normal mode it will be perfectly textured with perfect UV's (thank poke :wink: ), Im not sure when this project will be done, only because im working on something a lot bigger than this, So enjoy the pic and ill update if nessasary

Image
Edit, I hope it looks more like a ship and not like a rock now

Posted: Mon Jun 19, 2006 12:51 pm
by P8ntballer24
Love the textures on that baby..

Posted: Mon Jun 19, 2006 12:53 pm
by xzodia
looks like you gave the game away for the building comp thing :lol:

proper UV maps cool, interesting model

how do you plan to do the active camo cause im working on a vehi that can go into active camo mode but im not sure how to go about it

Posted: Mon Jun 19, 2006 12:55 pm
by Trulife8342
Well that comp. is for the bigger project im working on has nothing to do with this :wink:

And Ill release all that info in good time dont worry. Dont ask how im doing any of the things im doing, all you guys can do is be patient

Posted: Mon Jun 19, 2006 12:58 pm
by xzodia
so there is a bigger suprise than proper UV maps?

Posted: Mon Jun 19, 2006 12:59 pm
by Trulife8342
Oh yeah

Posted: Mon Jun 19, 2006 1:03 pm
by SnaFuBAR
is it supposed to be a vehicle? looks more like a sculpture.

Posted: Mon Jun 19, 2006 1:07 pm
by Trulife8342
Once again, My first model, its going to be a lot sharper on the wings and I might do some more additions to it, But like I said Its still not to my likeing

Posted: Mon Jun 19, 2006 1:07 pm
by Sniper_Wolf
Looks like a prehistoric airplane.

Posted: Mon Jun 19, 2006 1:17 pm
by MasterChief2829
Proper Collision? If so, someone should Model Hang em High and with propler collision and correct UVs.. :twisted:
*ahem* Thank me if idea is used :P

Posted: Mon Jun 19, 2006 1:27 pm
by xzodia
yea im thinking the only things bigger than proper UV maps are proper Collision and Custom SBSP :twisted:

Posted: Mon Jun 19, 2006 1:27 pm
by Veegie[Temp]
Looks like a phallic.

Posted: Mon Jun 19, 2006 1:32 pm
by trepdimeflou
....not really, unless you look for pen0r. :shock:

Posted: Mon Jun 19, 2006 1:35 pm
by Trulife8342
Last time I checked my dick didnt have a wings and a rudder, But hey thats just me

Posted: Mon Jun 19, 2006 1:38 pm
by Veegie[Temp]
Trulife8342 wrote:Last time I checked my *** didnt have a wings and a rudder, But hey thats just me
Sorry to hear that.

Posted: Mon Jun 19, 2006 1:39 pm
by RA1N THE ELITE
looks good. and to give a vehicle active camo just swap some shader tags. I don't know how to activate it when you get on it but you can give it active camo throughout game play.

Posted: Mon Jun 19, 2006 1:41 pm
by Monkey Terd
Veegie wrote:
Trulife8342 wrote:Last time I checked my *** didnt have a wings and a rudder, But hey thats just me
Sorry to hear that.
Roffle. 8)

Posted: Mon Jun 19, 2006 1:45 pm
by Snaku
If proper UV maps are possible or will be soon, I guess my vehicles won't be anything special anymore.

Posted: Mon Jun 19, 2006 2:03 pm
by RA1N THE ELITE
actually...
I still want your motorcycle really bad Snaku.

Posted: Mon Jun 19, 2006 2:11 pm
by DoorM4n
RA1N THE ELITE wrote:actually...
I still want your motorcycle really bad Snaku.
ditto :P

I remember trulife said he had ai in mp??? Should i believe this? I believed him last time. I'll ask the man behind the program instead of trusting trulife....... :roll: