[WIP] Covie Jungle

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
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how good is it? (for a first mod)

meh.....just meh
3
27%
good
2
18%
could use some work
2
18%
great
4
36%
 
Total votes: 11

fishface617





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[WIP] Covie Jungle

Post by fishface617 »

ok this is my first real mod, excluding my log mod several months ago.
so here it is, its for HPC bloodgulch. it has a jungle/swampy feel to it, im still working on the fog but there is a lot of pmied stuff in there including wraiths and trees and a lot of covie scenery. also all the MC's are green (blue and red team) so they kinda blend in and only the green arrows show who is one ure team or not. (and its not a skin either) :wink:

alright here are the pics

Image
Image
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i plan on making another mod like this, maybe even a version 2, and ill think more about what to pmi, i already have regrets about this one, but ive come too far to start over so whatever....

feedback please! :D
Last edited by fishface617 on Sun Jun 11, 2006 10:40 am, edited 1 time in total.
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SpecOp44




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Post by SpecOp44 »

looks good :)
Infantry001





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Post by Infantry001 »

yea looks good, but the base looks too...bright. Maybe change the lighting there?
Image
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MrBalll




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Post by MrBalll »

That looks pretty good. Nice job on it.
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fishface617





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Post by fishface617 »

yea it is bright in the 3rd pic, unless i make the starting distance for the fog 1 and u would be able to see much infron of u. so u will have to have a ring of "light" around u. that is the original lighting from bloodgulch, is there a way to change it? in phenom's sky plugin i put all the light stuff to 0 except the fog (because im using that) but i still get that light.
Infantry001





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Post by Infantry001 »

probly lightmaps...
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fishface617





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Post by fishface617 »

thanks mr ball, and how would i change the lightmaps infantry001?
PoopLoaf13





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Post by PoopLoaf13 »

nice map
if i only had that GFX...
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l l l l l l Skinning Skills
Infantry001





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Post by Infantry001 »

umm...im not very good with taht stuff...so heres a link

Linky->http://halopce.com/phpBB2/viewtopic.php ... =lightmaps
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fishface617





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Post by fishface617 »

k thanks, but my photoshop trial is up so i cant use photoshop.....what else can i use?
Infantry001





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Post by Infantry001 »

paint.net
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fishface617





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Post by fishface617 »

ok even thoguh i already had a CS2 trial on my computer i got it to work again. i guess u can just keep downloading the prgram agian and again. soooo, i changed the lightmaps and saved them as dxt 1 no alpha. HMT told me that it needed to be dxt 1. so i changed it to dxt 1 1 bit alpha and it said it needed to be dxt 1. so i changed it to dxt 3 and it told me it needed to be dxt 2 or dxt 3. i was like wtf?!?!?!?~!?~ anyways im sure someone knows what im doin wrong and obviously id like to know :wink: :lol:
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Alchemist666





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Post by Alchemist666 »

hey could i help beta it plz it looks cool 10/10 and a first mod 2
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fishface617





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Post by fishface617 »

ummm i havent really thoguht about a beta release yet, im still working on teh "blue" side in sparkedit. i hope it can accomodate all the scenery though and not just dissappear. but if i do beta ill release it in teh pc forum and maybe have a scheduled game for a bunch of people but u can still test it on ure own (have fun trying to find that scarab gun!!). i get out of school tomorrow so ill be able to work on it a lot more :P
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