[WIP] Motorcycle (Halo 2)
[WIP] Motorcycle (Halo 2)
Check it out.
It needs skinning. I'll get to that tomorrow... maybe.
This thing was a LOT of work. Still, I'm falling in love all over again (sorry Stingray, I'm going with the slimmer sexier chick). In case you can't tell, there's a warthog, wraith, ghost, 2 pelican rocket pods, and 2 brute shots in there.
On my to-do list is skinning, adding handle bars (probably inject something through dm--don't normally like to, but with something this small I can stand a flat shaded model), making MC look better sitting there (I only took flattering pics--if you get a better view of him, he looks like a wanker on that bike), finding a way to actually be rid of the rest of the ghost (the front is still there, it's just 20 world units under ground; but with all the flipping this bike does, it spends a lot of time above ground and then it's an eyesore), and adding a passenger seat behind, and a little above the main seat
Also, it's drag-and-drop-able into other maps because I renamed every single tag it uses.
So... any suggestions on what kind of weapon to give it? I've thought about making the rocket pods into actual weapons, but I initially planned on them looking like intakes once I reskin 'em and I kind of like that idea. If I did give it rockets, they'd be way underpowered but it'd fire a lot of them in a burst. Then again, I might save that idea for the helicopter I'm planning on doing if I ever find a way. Any thoughts?
It needs skinning. I'll get to that tomorrow... maybe.
This thing was a LOT of work. Still, I'm falling in love all over again (sorry Stingray, I'm going with the slimmer sexier chick). In case you can't tell, there's a warthog, wraith, ghost, 2 pelican rocket pods, and 2 brute shots in there.
On my to-do list is skinning, adding handle bars (probably inject something through dm--don't normally like to, but with something this small I can stand a flat shaded model), making MC look better sitting there (I only took flattering pics--if you get a better view of him, he looks like a wanker on that bike), finding a way to actually be rid of the rest of the ghost (the front is still there, it's just 20 world units under ground; but with all the flipping this bike does, it spends a lot of time above ground and then it's an eyesore), and adding a passenger seat behind, and a little above the main seat
Also, it's drag-and-drop-able into other maps because I renamed every single tag it uses.
So... any suggestions on what kind of weapon to give it? I've thought about making the rocket pods into actual weapons, but I initially planned on them looking like intakes once I reskin 'em and I kind of like that idea. If I did give it rockets, they'd be way underpowered but it'd fire a lot of them in a burst. Then again, I might save that idea for the helicopter I'm planning on doing if I ever find a way. Any thoughts?
Last edited by Snaku on Thu May 04, 2006 7:55 am, edited 1 time in total.
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