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Polly want a cracker?
Posted: Thu Apr 27, 2006 7:12 pm
by xbox7887
Posted: Thu Apr 27, 2006 7:13 pm
by TheTyckoMan
h4xor
Posted: Thu Apr 27, 2006 7:13 pm
by VoiDeD
Sexy.
Posted: Thu Apr 27, 2006 7:18 pm
by Veegie[Temp]
lollerframe
Posted: Thu Apr 27, 2006 7:23 pm
by GametagAeonFlux
DX9 h4xmb?
Posted: Thu Apr 27, 2006 7:28 pm
by Itszutak
Rostorizorzorz_wireframe in halo!? Hax.
Posted: Thu Apr 27, 2006 7:36 pm
by TheTyckoMan
N- gets full credit for this version of the trainer

Re: Polly want a cracker?
Posted: Thu Apr 27, 2006 7:57 pm
by Monkey Terd
xbox7887 wrote:Re: Polly want a cracker?
More like polly is a h4xor.
Posted: Fri Apr 28, 2006 2:17 am
by cooldude5990
there are direct x hacks that do the same thing...
Posted: Fri Apr 28, 2006 3:52 am
by DWells55
Polly want a trainer.
Posted: Fri Apr 28, 2006 4:05 am
by xbox7887
cooldude5990 wrote:there are direct x hacks that do the same thing...
Please show me

Posted: Fri Apr 28, 2006 4:10 am
by xheadshotmastax
1337 h4x

Posted: Fri Apr 28, 2006 4:16 am
by DoorM4n
Now thats some crazy shitZ.
Posted: Fri Apr 28, 2006 10:38 am
by SnaFuBAR
wha's so crazy about this? sorry, but i'm really not impressed. we had the same thing when CE came out.
Posted: Fri Apr 28, 2006 11:49 am
by VoiDeD
Its crazy cause its done with a trainer. On an xbox. In assembly.
Questions?
Posted: Fri Apr 28, 2006 2:17 pm
by xbox7887
If anyone else cares to try it...search for a 'push 01b02h' in your disassembled xbe and use one of the three enums below.
D3DFILL_POINT = 0x1b00,
D3DFILL_WIREFRAME = 0x1b01,
D3DFILL_SOLID = 0x1b02,
This code will only toggle between solid and wireframe modes.
Code: Select all
pushad
GetBase ebp
lea ebx, dword ptr ds:[ebp+renderstate] ;loads current renderstate
xor byte ptr [ebx], 1 ;toggles renderstate (0=wireframe, 1=solid)
mov cl, byte ptr [ebx] ;duplicates renderstate
inc cl ;adjusts for real enum value
;-----realtime patch routine-----
mov eax, cr0
push eax
and eax, 0FFFEFFFFh
mov cr0, eax
mov byte ptr ds:[0133F6h], cl ;moves data into read-only address
pop eax
mov cr0, eax
popad
renderstate:
db 1 ;default solidfill
Posted: Fri Apr 28, 2006 4:54 pm
by Veegie[Temp]
SnaFuBAR wrote:wha's so crazy about this? sorry, but i'm really not impressed. we had the same thing when CE came out.
wow...
Posted: Fri Apr 28, 2006 5:08 pm
by Patrickssj6
Wow impressive
I made also a trainer with that
Posted: Fri Apr 28, 2006 5:16 pm
by xbox7887
I'm not saying you didn't, although you probably didn't

Posted: Fri Apr 28, 2006 5:25 pm
by Chief Cow
you dont need a trainer, just use console