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[Model]The E89 Butcher -|- Updated {Team Spearmint}

Posted: Tue Mar 21, 2006 8:02 pm
by jordanimal
The E89 Butcher

Sorry for soo many name changes :P

toDo List:
Skin
Sound
Animation-Almost Done

People Working On Model:
Jordanimal
HK-47


Questions ?
j0rdanimal@gmail.com

Posted: Tue Mar 21, 2006 8:03 pm
by GametagAeonFlux
Weird material, lol, but cool gun. 8)

Posted: Tue Mar 21, 2006 8:13 pm
by HK-47
OMFG SEXY, i have to steal it from you! ;;.

Posted: Tue Mar 21, 2006 8:14 pm
by Veegie[Temp]
Pictures are over size limit.
Material is.....uh...what?
Gun model is very VERY simple.

Posted: Tue Mar 21, 2006 8:18 pm
by HK-47
uhh...shouldnt it be simple if hes gunna put it in CE veegie? :roll:

Posted: Tue Mar 21, 2006 8:19 pm
by jordanimal
Thanks for the comments!
Veegie wrote:Pictures are over size limit.
Material is.....uh...what?
Gun model is very VERY simple.
Ill fix the pics soon. The material was made only for the pictures. Im working on a material. And the model. Who said complexity is needed for fun ? Plus, I made it in Inventor 10. Its inbetween 3ds max and sketch up.

Posted: Tue Mar 21, 2006 8:23 pm
by HK-47
sign on Aim i wanna compliment you on the model even further XD.

Posted: Tue Mar 21, 2006 8:27 pm
by shadowkhas
That's not spamming, he's saying that he likes it....

Posted: Tue Mar 21, 2006 8:30 pm
by HK-47
o_o For further info people he mis-understood me and we cleared it up on MSN :

Anyway the model looks quite awesome But im sure it has its flaws EVERY model does.

Veegie : he said the texture was for the pic.

Posted: Tue Mar 21, 2006 8:37 pm
by jordanimal
Sorry guys....I just took it the wrong way.

Posted: Tue Mar 21, 2006 8:37 pm
by HK-47
s'fine NOW COMMENT PEOPLE! XD

Posted: Tue Mar 21, 2006 8:57 pm
by Veegie[Temp]
Who said complexity is needed for fun ? Plus, I made it in Inventor 10. Its inbetween 3ds max and sketch up.
I didn't, first of all.
I guess you mis-read, I should I have put that it had a "primitive" look. Also, I don't care the means of your creation, I could re-create that model in milkshape in 15 minutes. What's your point? Looking for an excuse? Look elsewhere.
Veegie : he said the texture was for the pic.
Uhm, what ELSE do you use a texture for?

Posted: Tue Mar 21, 2006 9:01 pm
by jordanimal
Veegie wrote:
Who said complexity is needed for fun ? Plus, I made it in Inventor 10. Its inbetween 3ds max and sketch up.
I didn't, first of all.
I guess you mis-read, I should I have put that it had a "primitive" look. Also, I don't care the means of your creation, I could re-create that model in milkshape in 15 minutes. What's your point? Looking for an excuse? Look elsewhere.
Veegie : he said the texture was for the pic.
Uhm, what ELSE do you use a texture for?
I Don't Really care what you could do in mlikshape. I'm not you. And no, I'm not making an exuse. If you have actually ever used inventor you would know.

And the texture IS ONLY USED FOR THOSE PICTURES. THE ACTUAL TEXTURE IS IN THE WORKS.

Posted: Tue Mar 21, 2006 9:03 pm
by HK-47
Veegie : youre acting like dino crisis Saying you can make the model in 15 mins saying you can do better.

Posted: Tue Mar 21, 2006 9:14 pm
by Veegie[Temp]
He used the program as a backboard, an excuse for it looking so primitive.
So I pulled a card in regards to an even more primitive program, that could produce the same/better results in a very short ammount of time.

Posted: Tue Mar 21, 2006 9:16 pm
by HK-47
Hes new to modeling and inventor or whatever APPARENTLY isnt a complex program, Geez veegie anything thats not at your calibur you seem to hate.

Posted: Tue Mar 21, 2006 9:22 pm
by jordanimal
Veegie wrote:He used the program as a backboard, an excuse for it looking so primitive.
So I pulled a card in regards to an even more primitive program, that could produce the same/better results in a very short ammount of time.
Just chill. I Don't Care.

Posted: Tue Mar 21, 2006 9:31 pm
by Veegie[Temp]
you don't have to be high caliber to make 10 cylinders, 2 rings, 2 cylindrical handles, conformed tubes, and a cylinder with insets and extrusions on each end.

In fact, you can make all of that with basic primitives and about 3 bevels.
I Don't Care.
Why did you post?

Posted: Tue Mar 21, 2006 9:36 pm
by HK-47
He wanted you to know YOURE opinion doesnt matter to him,

To be honest It doesnt matter of the simplicity of the model its how good it looks ingame.

Posted: Tue Mar 21, 2006 9:47 pm
by Veegie[Temp]
youre opinion?...
If you're going to diagnose grammar, at least present it with some sort of validity.

The level of simplicity doesn't matter, the ammount of primitiveness it presents itself with DOES.