[model]My first gun models!

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
L





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[model]My first gun models!

Post by L »

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Me first models! What do you think.
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SnaFuBAR





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Post by SnaFuBAR »

they're not your models, they're bungie's models with the verts moved. they're ok. i'm not really a fan of pc vert stretching models...

even then, these aren't too good. keep trying, though.
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Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
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jordanimal




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Post by jordanimal »

vert stretching is like...overly used and almost always under rated.
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SnaFuBAR





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Post by SnaFuBAR »

under rated? i think you mean over rated.

ok, lonestar, here's what you do. stop the bad vert stretching remodels. go get gmax. make your own models. enjoy. revel. share. get feedback, get better.
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Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
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Post by HK-47 »

maybe if you did research you would LEARN that gmax isnt availible anymore...andh e doesnt have to do what you guys say...Keep going man theyre bad now but you will get good...all of you need to learn to actually be NICE.
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Thanks LT.
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SnaFuBAR





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Post by SnaFuBAR »

ok well, yeh i forgot it isn't available anymore. i knew that. still, he can make his own models with milkshape.

nobody really cares about vert stretched models. not unless you're Merk. anyways... try to model your own stuff. get away from vert stretching. really.
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Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
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Post by L »

It's like drawing on the computer though. These are models though, doesnt matter what you did to make them, they are models. :o
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HK-47





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Post by HK-47 »

tired of people saying all models suck inless its MERK PLEASE people some of his models are rough and have glitches they arent as beautiful as you think.
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Thanks LT.
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Veegie[Temp]




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Post by Veegie[Temp] »

He said vertice stretching, not REAL modeling.
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Post by deathlordz000 »

Try creating a model not just scaling one i can even make a tut that will help a lot.
Most modder suck on xbox live there is only one exception and that exception is me deathlords447.
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Post by L »

Can you post a link to that tut please :lol: ?
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Post by deathlordz000 »

Heres de tut hope it helps STEP 1: First thing I do is Right click in the Left view and click "Choose background image" and find the image I will be working from. I am going to build the middle part of the gun first so I add a load of vertexs' around the outline and in key places, then I start building up the faces as shown in the next step.



STEP 2: Now using the FACE tool as shown, create a face by clicking 3 points ANTICLOCKWISE, this creates a face with the normals facing you. you should see a grey triangle on your 3d view, if its black select the face and go to the menu up top and FACE-REVERSE VERTEX ORDER this faces it opposite to whichever way that face was facing :) if you create your face right you wont need this but occasionally you get a rogue face that needs flipping. I carry on until I have a solid plane the same shape as the guns middle section.



STEP 3: As I was building the faces on the grip I wasn't watching the 3d view and built them all the wrong way :) so now I select all the affected faces and go to Face/Reverse Vertex Order to flip em over to face the right way. Sorted.



STEP 4: Now I selected all the faces and clicked extrude, now in the Front or Top view, I dragged the faces across to create the depth. As you can see there is an open side now (black) which has no faces so we need fill em in, now we could do it by hand, but theres a quicker way.


STEP 5: We select all the side-on faces again and Duplicate it, move it across with "X" restraining so it moves across but not up or down. The whole side will still be facing the wrong way so go to Face/Reverse Vertex Order to flip it so the grey faces are facing outwards as shown. To ADD to your selection of faces use SHIFT Left Click and to minus from your selection use SHIFT Right Click.



STEP 6: Now move the new side in and as close to the other vertexs' so it looks like its joined. Now Select all the vertexs' on that side in the Front or Top view and go to Vertex/Weld Together this should weld them all together, now we have a solid middle section.



STEP 7: Now I started building some of the other parts by creating a boxes and scaling em to size. Also I intend to create the scope and front grip/barrel from cylinders 1 Stack high and 8 slices(sides).



STEP 8: To add detail I selected all the vertexs' in the Clip and scaled them inwards in the Front or Top view as shown, this makes it slightly thinner than the rest of the gun.



STEP 9: I added a couple of cylinders for the Front Grip and Scope. Also I selected the vertexs' on one end of the scope and rotated them slightly as shown to match the picture.



STEP 10: I created a cylinder for the barrel then selected just the end faces by selecting them in the Front View, which also selected a load of others in the model, which I deselected in the Top view using SHIFT-Right Click and dragged selections over them until only the front of the barrel was selected. Then I clicked Extrude and in the Right View I dragged the barrel out twice and then scaled up that end part in the Front view.
Most modder suck on xbox live there is only one exception and that exception is me deathlords447.
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Post by L »

Thanks alot! also, do you mod on live (your sig says so) just in costum games deathlordz000?
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Post by deathlordz000 »

Nope i never mod on live but i do mod and if u ever see me on live i guarentee death of u and whoever is with u. :twisted:
Most modder suck on xbox live there is only one exception and that exception is me deathlords447.
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Veegie[Temp]




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Post by Veegie[Temp] »

You're on 56k...
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Post by benman08 »

People on 56k can still play xbox live
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Post by deathlordz000 »

Well i may be on 56k my neighbor has charter so i play there.
Most modder suck on xbox live there is only one exception and that exception is me deathlords447.
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Post by =Hunter= »

Dire Hunter wrote:maybe if you did research you would LEARN that gmax isnt availible anymore...andh e doesnt have to do what you guys say...Keep going man theyre bad now but you will get good...all of you need to learn to actually be NICE.
It is, actually.

www.turbosquid.co/gmax
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I finally started releasing my works. After 2 and a half years. Pop by and try them out!
Please DON'T bug me with questions on how to do basic modding. The tutorials are there for a reason, although I will help if you absolutely need it. Also DON'T ask me about Halo 2 modding, my Xbox isn't even modded.
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Post by HK-47 »

whatever....Veegie me or you mis understood i was implying that Merk's models are not as good and cool as everyone assumes they are.
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Thanks LT.
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SnaFuBAR





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Post by SnaFuBAR »

i'm sure you've made better, right, dire hunter? ok then.

and still, vert stretching is vert stretching. and yes, it may be a model, but it's still not your model you're moving the verts on, and it's not made from scratch. ty. everyone knows they're models. i was just saying they weren't made by you. you only moved the vertices.

now that you know gmax is available, d/l and try it.
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Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
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