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[BSP]Snowmakers Map[BSP]

Posted: Wed Jan 11, 2006 7:40 am
by ruder
here is something our team snowmakers are working on, n just wondered if ne1 had ideas about wot we could put on the map....

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the bridge is quite large it can carry 2 warthogs side by side. ne other ideas would b apricated.

thanks Ruder

Posted: Wed Jan 11, 2006 7:47 am
by Waffle
i like it cant wait to see this ingame :)

Posted: Wed Jan 11, 2006 11:00 am
by {SA}DR
hmm , i suggest put there some secret room or something :roll: and add some cool weapons , ill give the link where's some pics of them:

http://perso.wanadoo.fr/sat.airsoft/ima ... id/G36.jpg
http://www.olive-drab.com/images/firear ... uzi_01.jpg
http://www.hlportal.de/images/content/h ... hotgun.jpg
http://www.dentrinity.com/ClarenceLai/G3S/CL_G3S5s.jpg
http://www.waltheramerica.com/images/p99.jpg

and some custom vehicles and this map is L77T !!!111!!1!!!!

Posted: Wed Jan 11, 2006 11:41 am
by ruder
dont worry i have the weapons sorted, here are some updated pics

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nemore ideas before i inject it?

gota hurry up

Posted: Wed Jan 11, 2006 12:32 pm
by benman08
Put some turrets in the basses, that would be cool.

Posted: Wed Jan 11, 2006 12:42 pm
by ruder
thats scenery so it will be added afta, all i am doin is the BSP so scenery comes last.

Posted: Wed Jan 11, 2006 12:56 pm
by saddamsdevil
ruder wrote:thats scenery so it will be added afta, all i am doin is the BSP so scenery comes last.
actually turrets are vehicles

Posted: Wed Jan 11, 2006 1:13 pm
by LiquidGrunt
well im not sure how hard it is to do but u should definantly Put in one of the Enforcer Sentinals in Replace of a banshee that would be freakin Sweet. :D

Posted: Wed Jan 11, 2006 2:02 pm
by ruder
erm, i trying to make it so its all multiplayer coz if it has campaign on it, the file size will be alot biga.

plus i aint doin vehicals, scenery, or woteva until the BSP is done, which happends to be now so i will inject and get pics i hope.

Posted: Wed Jan 11, 2006 2:36 pm
by HK-47
awesome dude! your models PWN!

Posted: Sat Jan 21, 2006 4:07 pm
by ruder
here are some updated pics, one with a skin on and sky, lightmaps etc.

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Posted: Sat Jan 21, 2006 4:10 pm
by Veegie[Temp]
I beg of you, learn how to apply smoothing groups and UV map.

Posted: Sat Jan 21, 2006 4:12 pm
by GametagAeonFlux
Veegie wrote:I beg of you, learn how to apply smoothing groups and UV map.
I agree, the map is very blocky, and on this pic the textures look very weird.

Posted: Sat Jan 21, 2006 4:19 pm
by Snave
Looks like a hacked up coag with a hacked in waterworks base to me.

Posted: Sat Jan 21, 2006 4:58 pm
by Veegie[Temp]
lmao, wow

Snave is right.

All it is is waterworks base put in place of the coag base on the coag mesh. And just scaled horrizontally(squished) I hate people that pass others work off as their own.

Posted: Sat Jan 21, 2006 5:00 pm
by GametagAeonFlux
O_o

Nice eye Snave...but yes, Snave+Veegie are right...gg.