Custom h2 pelican pc skin

Post your pics of mods in beta, or pictures that do not have a mod associated with them.

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Dark Shadow Wolf





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Custom h2 pelican pc skin

Post by Dark Shadow Wolf »

Well does it look good?
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h2peli2.jpg
h2peli2.jpg (152.21 KiB) Viewed 2054 times
h2peli.jpg
h2peli.jpg (163.93 KiB) Viewed 2056 times
Last edited by Dark Shadow Wolf on Fri Dec 23, 2005 8:46 pm, edited 2 times in total.
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Veegie[Temp]




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Post by Veegie[Temp] »

I really don't see a difference.
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CtrlAltDestroy




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Post by CtrlAltDestroy »

He nulled out a detail map.
{HPC}midwaymas





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Post by {HPC}midwaymas »

It's good, but needs all the plates and bolts to realy look like h2.
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Paintbait





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Post by Paintbait »

The h2 pelican had a way different skin and a different detail dds.

It just looks like it was rendered on a low-grade card...No offense. But Your thinking is going in the right direction.
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PoopLoaf13





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Post by PoopLoaf13 »

NICE IT LOOKS SO HALO 2 ISH IN PC!
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Waffle





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Post by Waffle »

what a dumbass that does not look likke h2 and h2 isnt out for pc and if it did come out it wouldnt look like THAT.
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{HPC}midwaymas





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Post by {HPC}midwaymas »

Now, I guess I'm kind of a noob, but how did you do that?
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tebteb





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Post by tebteb »

the h2 pelican is shiny, yellow-greenish, bumpmapped, and has way more decals
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Veegie[Temp]




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Post by Veegie[Temp] »

tebteb wrote:the h2 pelican is shiny, yellow-greenish, bumpmapped, and has way more decals
1) Less detail map strength in blending, and upped specular
2) The yellow is the sun....
3) Halo PC doesn't support bump mapping on gbx models
4) He can't physically add planes and geometry to the model without messing up its animation graph and node checksum, he would have to hackjob it and put it on the skin itself.
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Post by MassacrMan »

Hopefully somebody will have the time to do that and place it in a CE map. But, lets not get our hopes up.
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Mourge





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Post by Mourge »

tebteb wrote:the h2 pelican is shiny, yellow-greenish, bumpmapped, and has way more decals
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well look tebteb u cant bumpmap vehicles in halo 1 so dont tell him stuff he already know he just incapable of doin that sort of stuff and the yellowish is just the lighting in that scene
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Veegie[Temp]




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Post by Veegie[Temp] »

You can get bump mapping on gbx models in Halo CE, though it isn't the normal bump mapping proceadure, it gives the same effect and is still bump mapping.
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Infern0




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Post by Infern0 »

silver wrote:THERE IS NOE DIFF
REMOVE THAT FUCKING HUGE SIGNATURE.
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Xero




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Post by Xero »

What are you a fucking little retard change your sig you dumb fucking retard.
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=sw=warlord





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Post by =sw=warlord »

i think this guy is after the 3rd bigest sig ever.
ive already reported him hopfuly someone will see my report.
{HPC}midwaymas





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Post by {HPC}midwaymas »

Hey, destroyer69 had the bigest. Man, that was HUGE lol
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MassacrMan





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Post by MassacrMan »

Ok dude, your gonna get your sig changed so read the freaking rules before you pust some huge ass picture like that.
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=sw=warlord





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Post by =sw=warlord »

Ketchup_Bomb wrote:I can honestly say that destroyer69 gets the "BIGGEST MOTHER *** SIG EVER!" award.. with a whopping 3738x3134 sig. His sig:
yea i think he got top marks.
any how i think we should get back on topic dont ya think.
looking good but i think that hog in the pic looks better.
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saddamsdevil





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Post by saddamsdevil »

900x900px, 476.82 KB (488267 bytes)
This is evidence that he had a fricken large sig after it's deleten.
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