Post your pics of mods in beta, or pictures that do not have a mod associated with them.
5C077
Posts: 433 Joined: Thu Oct 06, 2005 6:44 am
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by 5C077 » Sun Nov 27, 2005 5:55 am
This is my new model for my upcoming mod just thought id give you guys a sneak peek of wats coming BOBA FETT complete with jetpack
5C077
Posts: 433 Joined: Thu Oct 06, 2005 6:44 am
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by 5C077 » Sun Nov 27, 2005 6:32 am
cheers
5C077
Posts: 433 Joined: Thu Oct 06, 2005 6:44 am
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by 5C077 » Sun Nov 27, 2005 7:11 am
Thanks this might need a bit more work on it but soon it will be released and in game
Brianv
Posts: 331 Joined: Thu Feb 17, 2005 12:44 pm
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by Brianv » Sun Nov 27, 2005 7:15 am
Is that for halo 2?
dale181
Posts: 119 Joined: Sun Oct 31, 2004 11:04 pm
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by dale181 » Sun Nov 27, 2005 7:21 am
You do know this wont animate so all that hard work and it wont :
walk,crouch,hold guns right,jump, etc....
Modelled Bipeds Do NOT animate
5C077
Posts: 433 Joined: Thu Oct 06, 2005 6:44 am
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by 5C077 » Sun Nov 27, 2005 7:24 am
dale i got a freind who can do all that stuff for me
{SA}DR
Posts: 495 Joined: Wed Apr 20, 2005 10:07 am
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by {SA}DR » Sun Nov 27, 2005 7:42 am
But when u release it does it have some Jetpack action?
5C077
Posts: 433 Joined: Thu Oct 06, 2005 6:44 am
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by 5C077 » Sun Nov 27, 2005 7:43 am
well it will be quite difficult to make the jetpack work but i will see wat i can do and yes this is for halo 2 but if you have any suggestions of wat more i can do to this model that will be smashing i think the arms and legs might need a bit of work done but oh welll
CtrlAltDestroy
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by CtrlAltDestroy » Sun Nov 27, 2005 9:29 am
5C077 wrote: dale i got a freind who can do all that stuff for me
No, there is not animation injection for halo 2 yet, and .OBJ files dont support rigged models.
5C077
Posts: 433 Joined: Thu Oct 06, 2005 6:44 am
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by 5C077 » Sun Nov 27, 2005 9:32 am
dont worry this will be animated it is a edit of the masterchief only things changes are new helmet and the jetpack
Kharn
Posts: 33 Joined: Mon Jun 14, 2004 2:22 pm
Location: In Kharny land where all carnies are named Kharn. Its kharntastic. ^_^
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by Kharn » Sun Nov 27, 2005 9:41 am
so this is for halo 2?
anyways nice model
if this is for CE or PC it would be easy to make the jetpack flyable.
in pc you just need to switch the model of the banshee with it
or make it like the jet pack in the map ocean aparts
5C077
Posts: 433 Joined: Thu Oct 06, 2005 6:44 am
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by 5C077 » Sun Nov 27, 2005 9:54 am
NOTE:This is for halo 2
Brianv
Posts: 331 Joined: Thu Feb 17, 2005 12:44 pm
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by Brianv » Sun Nov 27, 2005 11:18 am
[ZMT] L33T wrote: 5C077 wrote: dale i got a freind who can do all that stuff for me
No, there is not animation injection for halo 2 yet, and .OBJ files dont support rigged models.
That probably explains why no one put the halo 1 MC into halo 2 yet.
Xero
Posts: 1628 Joined: Fri Apr 09, 2004 6:41 pm
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by Xero » Sun Nov 27, 2005 1:06 pm
ROFL
Logan is dead.