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Model: dooku lightsaber
Posted: Wed Nov 23, 2005 11:53 pm
by ]{.][.Moha
Just a max 6 model i made and would like to inject when possible for halo 2. Any way i flipped the saber around so it had a point on bottom for stabbing.

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Posted: Thu Nov 24, 2005 12:07 am
by Veegie[Temp]
So you downloaded a model and moved vertice's?
Posted: Thu Nov 24, 2005 10:42 am
by Infern0
Handle looks like a molten dildo.
Posted: Thu Nov 24, 2005 10:53 am
by Xeph0n
Why would you need a point on the end for stabbing?
Also it does look like youve downloaded a model and stuck a badly modelled spline on the end, which i have to say looks awful.
Posted: Thu Nov 24, 2005 11:02 am
by Veegie[Temp]
That's what set it off for me. The contrast of modeling and texturing. And the PS'd glow...
Posted: Thu Nov 24, 2005 12:22 pm
by MrChief
You can create the glow in 3ds Max. -_o
Posted: Thu Nov 24, 2005 12:33 pm
by saddamsdevil
uhm... a question: why didn't you just make a cilinder gizmo and gave it fire effects under atmospheric settings (or something like that)?
Posted: Thu Nov 24, 2005 12:46 pm
by Veegie[Temp]
MrChief wrote:You can create the glow in 3ds Max. -_o
And? If he would have done it through video post, the raytracer would have reflected it.
Posted: Thu Nov 24, 2005 2:44 pm
by Infidelchimp
Veegie wrote:So you downloaded a model and moved vertice's?
clearly

Posted: Fri Nov 25, 2005 8:34 am
by M4573R51337
You do relize that the blade is comming out of the wrong side?
Posted: Fri Nov 25, 2005 8:50 pm
by MassacrMan
Obviously you need to find a picture of the correct look, here i'll help you.
It's just a toy lightsaber, but atlease it's correct. I'll give you a 2/10 for the effort.
Posted: Sat Nov 26, 2005 3:26 am
by Sargeant E.C.
lol... he made the blade come out of the wrong side >.<