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[MOD] Watergun Gulch v0.1
Posted: Wed Nov 16, 2005 6:30 pm
by Bleeding
I came up with this idea a LONG time ago and never went through with it.. Now I'm actually going to go through with it because its awesome!!! This mod is still in Beta but will soon be complete!
Features so far:
- Shotgun is swaped with this model (Currently No Skin) THIS MODEL ISNT FINISHED
- All projectiles will be changed to a stream of water
Credits: Bleeding
Posted: Wed Nov 16, 2005 6:46 pm
by [AC]god
Even if it's not done, you need a download, otherwise it should be in pictures section.
Posted: Wed Nov 16, 2005 6:48 pm
by Tsuin Taiyou
I doubt you can get it in game, unless you use CE, but w/e...
Posted: Wed Nov 16, 2005 7:04 pm
by Bleeding
WRONG!!! i can get it in PC and Moderater PLEASE move this too pictures then
Posted: Wed Nov 16, 2005 7:16 pm
by Tsuin Taiyou
Did you make this model from scratch?
Posted: Wed Nov 16, 2005 7:37 pm
by Bleeding
yes i did. Using 3Ds Max 7 and my imagination!
Oh and i need a good skinner to make me a skin. It's basicaly the colors it should be now, but the colors are WAY to harsh
Posted: Wed Nov 16, 2005 8:03 pm
by Tsuin Taiyou
Bleeding wrote:yes i did. Using 3Ds Max 7
Then you can't put it in-game...
And not to be rude or anything, but the model needs alot of work it doesn't look too good...
Posted: Wed Nov 16, 2005 8:03 pm
by Bleeding
WHY NOT?
Posted: Wed Nov 16, 2005 8:06 pm
by Tsuin Taiyou
Just try to inject it in-game now and you'll see what I mean...
Posted: Wed Nov 16, 2005 8:06 pm
by Xiion
omfg. why not is all you ahve to say? you ahve alot to learn my unsmart not friend kind of thingy.. The vertices, polies, and triangles/indicies will not match. you ahve to use milkshape 3d, import the original shot gun model, edit it to your likeings without deleting or adding anything from/into the model!!! and export it, then import back into HMT.
Posted: Wed Nov 16, 2005 8:49 pm
by Bleeding
So i cant delete the assault rifle barrel if im adding a new one?
Posted: Wed Nov 16, 2005 8:58 pm
by Bleeding
now [TS] i wasnt meaning to be rude but i thought you where. and if you fully read the post, it clearly says im not done with the model. So dont say anything unless you read the post fully
Posted: Wed Nov 16, 2005 9:02 pm
by testofskill2
*COUGH* Dont double post. *COUGH*
Posted: Wed Nov 16, 2005 9:07 pm
by Bleeding
Not like i meant to dude. I didnt even realize. plus im just trying to answer everyones questions
Posted: Thu Nov 17, 2005 2:38 pm
by SuperSunnyIsSoDelight
In order to get a custom model like that in-game, you would have to use CE, they are correct. PC won't allow it. You have to have the same amount of verts and indices, (you can only move verts around).
Posted: Thu Nov 17, 2005 8:11 pm
by Bleeding
ok...
Posted: Wed Aug 02, 2006 10:32 am
by NoiseTank
i made this mod allready but i never releaced it
Posted: Wed Aug 02, 2006 10:37 am
by Dojorkan
NoiseTank wrote:i made this mod allready but i never releaced it
ok?
Posted: Wed Aug 02, 2006 10:54 am
by Xiion
NOISE TANK!!! bestest old friend!! why you bump old topic ya?