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Map: Erosion WIP
Posted: Wed Nov 09, 2005 6:18 pm
by argrn
Posted: Wed Nov 09, 2005 7:04 pm
by benman08
Pretty sweet, I like it. What program is that you are using, just curious.
Posted: Wed Nov 09, 2005 7:05 pm
by GametagAeonFlux
Looks cool, what's the theme? *Covenant, Forerunner, Human*?
And lemme guess....Zbrush? 3ds Max? Maya? Lightwave? lol
Might want to render it next time.
Posted: Wed Nov 09, 2005 7:37 pm
by argrn
3dsmax 7, and why render it? its a WIP... not a picture that is supposed to be pretty, a viewport grab shows much more details than a render with backface cull and wireframe.
Posted: Wed Nov 09, 2005 9:43 pm
by shade45
Nice u should wait for Prometheus and put this in halo2

Posted: Thu Nov 10, 2005 9:17 am
by Zasz
Thats pretty good. Likin the caves and all. It would be great if you get a canyon-like texture for it.
Posted: Thu Nov 10, 2005 1:50 pm
by argrn
Working on it, I'm looking around for a (or a few) good real photographs that I can use to make a tileable texture out of.
Posted: Thu Nov 10, 2005 3:35 pm
by shadowkhas
Lookin' good!
Posted: Thu Nov 10, 2005 5:23 pm
by soccerbummer1104
HEK comes with some cannon textures. there in the sp level folders and the level folders under the text folder in your main data folder (hope you understood that) theres about 4 different 1s to choose from. lookin good btw.
Posted: Thu Nov 10, 2005 8:28 pm
by argrn
I know.. I used them in my last map, but I think I a custom one would look better here.
Posted: Fri Nov 11, 2005 6:15 am
by Snave
Potential
