[Pics] Lockout, i guess
Posted: Sun Oct 09, 2005 1:18 pm
well here's a bit of what i have modeled from lockout, and i do hope i can find someone to actually make a map out of it, when the final comes
yes i have the obj but im not letting anyone have it, ever! not until the final and i get to have a walk around lockout for more lookseeing, i know a lot of things are missing
how did i get the stairs correct?
i measured the angle of elevation (and/or depression) from other sources and tried to get it the same, and i guess it worked! Woot
how did i get the length of the stairs/structures others?
i guessed, used trial 'n error (good ol trial and errror), kept resizing, rotating and fitting each piece toghether and it turned out nice, cool eh?
i know there are some strange lines, ignore it, i used blender to do this, i hate milkshape the object is always black, i dunno how to brighten it, and i dunno how to import/export in 3ds Max 7, im new to it
yes i have the obj but im not letting anyone have it, ever! not until the final and i get to have a walk around lockout for more lookseeing, i know a lot of things are missing
how did i get the stairs correct?
i measured the angle of elevation (and/or depression) from other sources and tried to get it the same, and i guess it worked! Woot
how did i get the length of the stairs/structures others?
i guessed, used trial 'n error (good ol trial and errror), kept resizing, rotating and fitting each piece toghether and it turned out nice, cool eh?
i know there are some strange lines, ignore it, i used blender to do this, i hate milkshape the object is always black, i dunno how to brighten it, and i dunno how to import/export in 3ds Max 7, im new to it