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Model : Cel-Shaded Ghost

Posted: Tue Oct 04, 2005 2:29 pm
by SuperSunnyIsSoDelight
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If you come here to flame me about saying that there have already been two cel-shaded packs, leave. This isn't a bland skin change. It has a custom cubemap, and actual black-outline model (look close, only prob is double-poly).

Still needs a HELL load of work :( , for example, the backseat has no black outline yet, and the texture details need fixing.

Posted: Tue Oct 04, 2005 2:32 pm
by dalamar
if you send me the ghost skin(original) i can make it an almost perfect cellshade fo ya

Posted: Tue Oct 04, 2005 3:40 pm
by Liquiddeath
OMG 10/10 u should do some more vehicles

Posted: Tue Oct 04, 2005 3:57 pm
by Veegie[Temp]
dalamar wrote:if you send me the ghost skin(original) i can make it an almost perfect cellshade fo ya
Why would he need a still unrealistic cell shade when he has real time already?

....

Posted: Tue Oct 04, 2005 3:57 pm
by Halo 2 Rules!!
very nice (i think i know how you did it) but very nice =D

Posted: Tue Oct 04, 2005 4:05 pm
by dalamar
veeg its not unrealistic, its actually really high quality cell shadings, done by me

Posted: Tue Oct 04, 2005 4:11 pm
by Veegie[Temp]
dalamar wrote:veeg its not unrealistic, its actually really high quality cell shadings, done by me
Cell shading is calculating by lighting conditions, you're offering him a flat cellshade effect on a flat texture that does not ever vary or change. real cell shading is calculated in real time by lighting conditions, and translation values of the said object. So yes, it IS unrealistic. Wanna know really high quality? Real.

BTW: Your sig violates the rules.

Posted: Tue Oct 04, 2005 5:26 pm
by GametagAeonFlux
Don't try to argue with Veegie kthnxbai.

But nice skin dude! Your stuff pretty much pwns Sunny.

Posted: Wed Oct 05, 2005 4:04 am
by dalamar
veeg i dont wana start a flame war but i know
the way i do it, if you use it as the specular it recalculates all the effects and will make it look like its truely celshade
i know i know, dont tell me you cant change it, i can, and i wil agin just to show you,
and i am happy that youve found out how to do this, not meny people know how to make it cel withought different textures

Posted: Wed Oct 05, 2005 4:14 am
by Veegie[Temp]
I'm curious, honest answer here please. Um....do you have ANY idea, how the fuck the halo 1 engine works?

At all?

Posted: Wed Oct 05, 2005 10:42 am
by MasterNeoChief
Winning from Veegie in an argument is like asking for Halo 2 PC.

Ain't gonna happen ;)

Posted: Wed Oct 05, 2005 10:54 am
by SuperSunnyIsSoDelight
dalamar wrote:veeg i dont wana start a flame war but i know
the way i do it, if you use it as the specular it recalculates all the effects and will make it look like its truely celshade
i know i know, dont tell me you cant change it, i can, and i wil agin just to show you,
and i am happy that youve found out how to do this, not meny people know how to make it cel withought different textures
Already uses one, as a multipurpose. That's a similar way of getting that slight shadowed effect.

Posted: Wed Oct 05, 2005 12:45 pm
by Professor Goat
wow, nice sexy cell-shaded gost.... :D