Halo W.I.P. Photography
- Dissolution241
- Posts: 1018
- Joined: Fri Feb 02, 2007 7:34 pm
- Location: Oregon
- NotZachary82
- Posts: 644
- Joined: Sun Oct 28, 2007 9:15 am
- Location: TX, USA
@Pepsi: that looks great.
@T-Beezie: the grass texture looks a bit too teal for my taste.
@Andrew_b: very cool. I wouldn't mind seeing one with some awesome particles, though.
I should post something in this thread soon.
@T-Beezie: the grass texture looks a bit too teal for my taste.
@Andrew_b: very cool. I wouldn't mind seeing one with some awesome particles, though.
I should post something in this thread soon.
Last edited by NotZachary82 on Fri Jul 04, 2008 4:12 pm, edited 1 time in total.
Just a little jump animation I've been working on:
I know the graphics are horrible... I have to run in safe mode until my new card comes in.
Here's a video:
http://www.youtube.com/watch?v=4v1jktsnxVc
I know the graphics are horrible... I have to run in safe mode until my new card comes in.
Here's a video:
http://www.youtube.com/watch?v=4v1jktsnxVc
- Cryticfarm
- Posts: 3611
- Joined: Sat Dec 09, 2006 7:23 pm
- Location: canada
- Contact:
A Xbox halo1 map i'm working on. First things first, it needs a skin and I need a little criticism. DO NOT PAY ATTENTION TO THE PAINFUL MOSS TEXTURE. It's horrid and was just a placeholder till I can find a better texture for that part of the base.
Basic cliff texture overview.
Outside base texturing.
Different ground texture.
Inside Caves.
To show the ground isn't just one colored in texture.
Also, if anybody can find or has a good stone texture that features moss or some kind of moldy wetness on it, please go ahead and display it. I'm having a little bit of a difficult time trying to find a decent texture to apply where that tiled moss texture is. Note* it must be extremely tile-able! Thanks.
Basic cliff texture overview.
Outside base texturing.
Different ground texture.
Inside Caves.
To show the ground isn't just one colored in texture.
Also, if anybody can find or has a good stone texture that features moss or some kind of moldy wetness on it, please go ahead and display it. I'm having a little bit of a difficult time trying to find a decent texture to apply where that tiled moss texture is. Note* it must be extremely tile-able! Thanks.
- NotZachary82
- Posts: 644
- Joined: Sun Oct 28, 2007 9:15 am
- Location: TX, USA
My thoughts precisely, I just need to get my hands on a pc before I can edit lightmaps.NotZachary82 wrote:Andrew_b wrote:Tint the lightmaps with a touch of green. Also, make it darker.
And VPC is out of the answer because its just too damn slow.
heh out of the answer makes more sense than out of the question
softer on the eyes now
I'm not modding the beta. Its a gametype edit. Also I dont post beta pictures
I actually got a meter to display player health properly. So if I choose to complete this or make it in a mod, I will have a fully working Halo CE hud.
I actually got a meter to display player health properly. So if I choose to complete this or make it in a mod, I will have a fully working Halo CE hud.
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