Post your pics of mods in beta, or pictures that do not have a mod associated with them.
darco9x2
Posts: 488 Joined: Mon Jun 13, 2005 6:46 am
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by darco9x2 » Sat Sep 16, 2006 9:34 am
you need to fix the uvw map.
I do not mod halo, so please do not send me Instant Messages asking how.
Also, do not send me pm's regarding modding halo.
Jordan
Posts: 1167 Joined: Sun Nov 28, 2004 7:46 am
Location: Certified Masshole
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by Jordan » Sun Sep 17, 2006 3:58 pm
First time I've ever modeled, UVW'd, skinned, and all that good stuff.
Everything was done by me, and if you can't tell, it's my version of the Hylian Shield from the Zelda series.
Comments welcome.
trepdimeflou
Posts: 727 Joined: Sat Dec 25, 2004 12:50 pm
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by trepdimeflou » Sun Sep 17, 2006 4:04 pm
Is there any depth to the model, or is it only a flat plane? (ie: show perspective images! ;p)
Tural
Posts: 15628 Joined: Thu Jun 16, 2005 3:44 pm
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by Tural » Sun Sep 17, 2006 4:22 pm
I'm not too fond of the "Zelda" at the top, but it looks nice otherwise.
Monkey Terd
Posts: 2032 Joined: Tue May 17, 2005 6:34 pm
Location: T E X A S
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by Monkey Terd » Sun Sep 17, 2006 4:36 pm
The first one looks nice (minus what Tural said) and the 2nd one looks too flat. =|
Formerly known as Limpmybizket.
Jordan
Posts: 1167 Joined: Sun Nov 28, 2004 7:46 am
Location: Certified Masshole
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by Jordan » Sun Sep 17, 2006 6:03 pm
Yeah, I probably should have rendered at a different angle. =P
Sarb
Posts: 1225 Joined: Tue Aug 23, 2005 11:51 am
Location: Canada
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by Sarb » Sun Sep 17, 2006 6:09 pm
The blood looks like red marker
But the rest is good.
saddamsdevil
Posts: 459 Joined: Thu Apr 07, 2005 6:33 am
Location: Hiding under a rock
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by saddamsdevil » Sun Sep 17, 2006 10:45 pm
Redid my visor
keep?
Veegie[Temp]
Posts: 2849 Joined: Thu Jan 29, 2004 11:30 pm
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by Veegie[Temp] » Mon Sep 18, 2006 4:24 am
Raytrace reflection, using a reflect/refract which instances Masterchief_visor, with no reflection masking. Right? I don't like. I also don't like the goose bumpy armour.
Hijikata wrote: The fact you love Jesus doesn't change the fact you're a fucking mental patient. It just means you're a mental patient with a great imaginary friend.
saddamsdevil
Posts: 459 Joined: Thu Apr 07, 2005 6:33 am
Location: Hiding under a rock
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by saddamsdevil » Mon Sep 18, 2006 8:07 am
Veegie wrote: Raytrace reflection, using a reflect/refract which instances Masterchief_visor, with no reflection masking. Right?
Bullseye!
I have no reflection mask for my mc >_>.
I thought it looked pretty cool.
darco9x2
Posts: 488 Joined: Mon Jun 13, 2005 6:46 am
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by darco9x2 » Mon Sep 18, 2006 8:15 am
mask it with the alpha?
I do not mod halo, so please do not send me Instant Messages asking how.
Also, do not send me pm's regarding modding halo.
V0Lt4Ge
Posts: 3602 Joined: Wed May 12, 2004 4:56 pm
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by V0Lt4Ge » Mon Sep 18, 2006 5:20 pm
The armor could use some work.
darco9x2
Posts: 488 Joined: Mon Jun 13, 2005 6:46 am
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by darco9x2 » Mon Sep 18, 2006 7:13 pm
the point of the render isnt the armor though.
I do not mod halo, so please do not send me Instant Messages asking how.
Also, do not send me pm's regarding modding halo.
HK-47
Posts: 1615 Joined: Sat Jul 16, 2005 5:44 pm
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by HK-47 » Tue Sep 19, 2006 10:58 am
i like the visor man!
Thanks LT.
Trulife8342
Posts: 2403 Joined: Sat Sep 03, 2005 7:04 am
Location: Miami, FL -- Name: Mauro Garcia
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by Trulife8342 » Thu Sep 21, 2006 7:02 am
guys I need help with my material as you can see and suggestions.
Jordan
Posts: 1167 Joined: Sun Nov 28, 2004 7:46 am
Location: Certified Masshole
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by Jordan » Thu Sep 21, 2006 2:20 pm
Your bump is really gross.
darco9x2
Posts: 488 Joined: Mon Jun 13, 2005 6:46 am
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by darco9x2 » Thu Sep 21, 2006 4:15 pm
specular/detail maps.
I do not mod halo, so please do not send me Instant Messages asking how.
Also, do not send me pm's regarding modding halo.
flyinrooster
Posts: 125 Joined: Sat Feb 25, 2006 5:07 pm
Location: Indiana
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by flyinrooster » Thu Sep 21, 2006 4:55 pm
Jordan wrote: Your bump is really gross.
I agree... totally. And find some tutorials on Video Post and make the parts that should glow, glow.
N\A
darco9x2
Posts: 488 Joined: Mon Jun 13, 2005 6:46 am
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by darco9x2 » Thu Sep 21, 2006 4:59 pm
materials before effects.
I do not mod halo, so please do not send me Instant Messages asking how.
Also, do not send me pm's regarding modding halo.
flyinrooster
Posts: 125 Joined: Sat Feb 25, 2006 5:07 pm
Location: Indiana
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by flyinrooster » Thu Sep 21, 2006 5:01 pm
^He's right^ Make sure you do that after you fix your material. Don't forget to either.
N\A