iim a first time render-er, ive never made one like these, and i can uv map a halo 2 map.Tural wrote:A first time render-er typically can't do a near-perfect UV map job.TuCKeR(rvb) wrote:Ever stop to think that someone can UV map, not use a program to get them.GametagAeonFlux wrote:Where/how'd you get a Zanzibar BSP with correct UVWs? I thought the UVWs weren't extracted correctly on BSPs. But it's cool except the red overlay.
Render Gallery Submission Thread (Updated 8-13) 56k warning
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- Veegie[Temp]
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See that word in there, "typically"TuCKeR(rvb) wrote:iim a first time render-er, ive never made one like these, and i can uv map a halo 2 map.Tural wrote:A first time render-er typically can't do a near-perfect UV map job.TuCKeR(rvb) wrote:Ever stop to think that someone can UV map, not use a program to get them.GametagAeonFlux wrote:Where/how'd you get a Zanzibar BSP with correct UVWs? I thought the UVWs weren't extracted correctly on BSPs. But it's cool except the red overlay.
- FleetAdmiralBacon
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My first render.
Model is of course, straight from halo 2, same with textures.
I can really only post a link (who wants me to post a 6400x4800 image any way?)
Linky
I made the stars using a splatter cause i didn't have a good seamless stars textures.
Model is of course, straight from halo 2, same with textures.
I can really only post a link (who wants me to post a 6400x4800 image any way?)
Linky
I made the stars using a splatter cause i didn't have a good seamless stars textures.

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i like it, oh and everybody else i will post a real render later

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- FleetAdmiralBacon
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Just wanted to say ajem's is nice, and I finally got my POA model correctly UVed (took me hours just to figure out that all the UVs were upside down...) Well, I'll upload my first render with it to my site (it's another 6400x4800) and post a link in this post. Note: no lights. didn't want to bother with them cause I wanted you to be able to see the inside slightly
Uploading....
omg this is slow... I'll be able to edit my post before its done XD (flood control)
Finally! Linky
It's the Genisis, btw. I decided to make the model (through the use of jahrain's BSP exporter, which I take back everything Ive said about, it was my stupid OBJ importer that wouldnt import the UVs, but I fixed that) for my video series, for those scenes you just cant do in halo. (like big space battles with Flagships and the approach to the XXXXXXX at the end of "Landing" [you'll see, well, if I get people to help...])
Uploading....
omg this is slow... I'll be able to edit my post before its done XD (flood control)
Finally! Linky
It's the Genisis, btw. I decided to make the model (through the use of jahrain's BSP exporter, which I take back everything Ive said about, it was my stupid OBJ importer that wouldnt import the UVs, but I fixed that) for my video series, for those scenes you just cant do in halo. (like big space battles with Flagships and the approach to the XXXXXXX at the end of "Landing" [you'll see, well, if I get people to help...])
Last edited by FleetAdmiralBacon on Tue Jan 03, 2006 8:09 am, edited 4 times in total.

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what's your site url?
EDIT: omg, i'm a noob. i didn't notice your previous post admiral.
http://wantgame.agscriptz.com/hugecarrier.jpg
EDIT: omg, i'm a noob. i didn't notice your previous post admiral.
http://wantgame.agscriptz.com/hugecarrier.jpg
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