
It isnt perfect but i thought i......[Updated]
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- GametagAeonFlux
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http://img.photobucket.com/albums/v631/ ... hiat-6.jpg
I demand you and some other people inject these models into that old Halo 2:CE mod.
I demand you and some other people inject these models into that old Halo 2:CE mod.
nice, those look amazing, i say make blood gulch, like i said earlier i am more than available to skin it to look like blood gulch the best i can.
also add the extra seats to the tank and if you do the rocket launcher too (you should) turn off homing and all that. take the boost away from the ghost too. oh this is gonna be sweet.
also add the extra seats to the tank and if you do the rocket launcher too (you should) turn off homing and all that. take the boost away from the ghost too. oh this is gonna be sweet.
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- MasterChief2829
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Make a Halo 1 mod lol
Oh, and the FOV is way to far away. Isn't it closer? *opens Halo CE*
[edit] Yeah, compare that AR pic you have of it extended really far with this,
That AR is a lot closer.

[edit] Yeah, compare that AR pic you have of it extended really far with this,

That AR is a lot closer.
I second that demand!I demand you and some other people inject these models into that old Halo 2:CE mod.

- LostWithin
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Faisal, (if) only at making different mods, there are far better people out there that do other things in terms of pwning...Like tjc2k4 converting a halflife2 level to Halo2...God he's awesome... 
Anyway dec, although you probably got the modding whore that is Faisal to help you, if you are going to make a halo1 mod (even though I dislike alot of things in halo1) I would like to help you in terms of vehicle physics, skinning, weapon making/balance, HUD stuff and sounds...
FYI, about the thinness and the farness of the model, its obviously to do with the FOV...Halo1's clearly has a different FOV and is based around that, if you change halo2's to be the same you'll get that gay appearance as shown in dec's pics (not your models dec
) with the arms sticking out and all. So you can either have funny arms and the same FOV or Halo2's thinner FOV but better looking in terms of looks modelwise from halo1-halo2...If that last bit made sense that is....

Anyway dec, although you probably got the modding whore that is Faisal to help you, if you are going to make a halo1 mod (even though I dislike alot of things in halo1) I would like to help you in terms of vehicle physics, skinning, weapon making/balance, HUD stuff and sounds...
FYI, about the thinness and the farness of the model, its obviously to do with the FOV...Halo1's clearly has a different FOV and is based around that, if you change halo2's to be the same you'll get that gay appearance as shown in dec's pics (not your models dec

Thanks for the feedback guys, I am working on a halo1 mod for coag and other maps and i am trying to get it as close to halo1 as possible
and please do not comment on how halo2 is way better im just doing this for people who have come from haloce and things so it stops them from being homesick. lmao
And yet again thanks for the great feedback

and please do not comment on how halo2 is way better im just doing this for people who have come from haloce and things so it stops them from being homesick. lmao
And yet again thanks for the great feedback

- MasterChief2829
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