wip: Battle Valley

Post your pics of mods in beta, or pictures that do not have a mod associated with them.

lookin' good?

yes
8
44%
no
5
28%
maybe...
3
17%
i don't know yet..
2
11%
 
Total votes: 18

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jordanimal




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Post by jordanimal »

Looks okay. Could use some touching though.
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{SA}DR





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Post by {SA}DR »

yeah um the map is 50% ready something..
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Microx256





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Post by Microx256 »

[quote="{SA}DR
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DJ_Gnomey wrote:not being able to fully rearrange bsps is BSP BULLCRAP!!!! (quote that if you want. I don't mind! lol)
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SnaFuBAR





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Post by SnaFuBAR »

still boxy... i thought you guys were going to fix that.
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Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
{SA}DR





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Post by {SA}DR »

how many times i gotta say its not ready -_- ?
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SnaFuBAR





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Post by SnaFuBAR »

well i don't know why you would bother putting a box map ingame that you're not going to use. :?
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Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
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Microx256





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Post by Microx256 »

SnaFuBAR wrote:well i don't know why you would bother putting a box map ingame that you're not going to use. :?
it would be stupid if theres only ONE map maker, but now heres 2 so while Hentz is working in sapien, im fixing the "box-bsp", and no-one need sto say that its stupid, needed to recalculate the lightmaps, well it takes only about 1 min with 1073741824b of memory (1gb)

EDIT:
and, its not in-game, its in-sapien
Image
DJ_Gnomey wrote:not being able to fully rearrange bsps is BSP BULLCRAP!!!! (quote that if you want. I don't mind! lol)
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