{WIP} MAP: Ambush |Update 7/29, new vid page 13

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GametagAeonFlux




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Post by GametagAeonFlux »

rentafence wrote:Question, when the XM series of guns are in use by the military, the M4 wil be technologically obsolete, so why have the XM weapons and the M4 in the same map?
When we consider stuff obsolete it tends to be cheaper to make, and/or sold to people with certain licenses or on black markets, just a thought, I'm most likely wrong and making myself sound stupid.
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Post by Caboose{SE} »

because the m4 is a really cool gun plus the base line of this map is a convoy transportiong prototype weapons gets ambushed and thats how you end up with all the new weapons.

the XM series has not been issued yet. there is only one possible know (that i could find) picture of a working xm25 for the most part you can only find mock up pictures so i don't know if thats even done. the m4 is still the stand issue weapon in the military so thats why im keeping it in there
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Post by rentafence »

Ok, but how about pistols, you can never forget pistols they rule. M23 or USP maybe?
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Post by Caboose{SE} »

havent decided on pistols yet
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Post by GametagAeonFlux »

I'd say just go with a USP and/or Desert Eagle. Maybe even dual somethings, no I'm not ripping off Counter-Strike. >_>
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Post by mattae »

Very nice models. :shock: I can help you with those textures though as they look a bit plain right now.
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Post by SnaFuBAR »

Caboose{SE} wrote:oops my mistake

ment to say worse accuracy and the m4 is supposed to have the faster rof

thanks for pointing that out snaf
no problem. you can also see their effective range listed. notice that the effective range of the m4 is shorter than that of the AK. if i could remember where to find the accuracy or spread at range, i would list those for you as well. in my opinion, you should use the weapon's values in the tags.
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Post by GeneralChurch »

caboose, are you planning to have different bipeds example: Taliban, USA, Italian, and more?

cause that mc xm8 pic yeah it just looks bad cause hes too futuristic in a realalistic place.
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Post by {HFD} Axle »

GeneralChurch wrote:caboose, are you planning to have different bipeds example: Taliban, USA, Italian, and more?

cause that mc xm8 pic yeah it just looks bad cause hes too futuristic in a realalistic place.
no hes not becouse you cant make 2 seprete bipeds for each team so hes just gonna keep it mc oh and this is a really nice looking map caboose i finnally made it here
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Post by Explosive American »

This makes me REALLY wish i had a PC with Halo CE.
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Post by Pacifica »

o rly?
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Post by SnaFuBAR »

you can make a lot of bipeds as permutaions. then you can randomly be any biped.
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Post by Explosive American »

Pacifica wrote:o rly?
ya rly.
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Post by MassacrMan »

Than just make both teams be random bipeds. Just make the red team all different terrorist bipeds. Than the blue team all different US bipeds.
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Post by rentafence »

You cant, The closest thing you would get is having random bipeds for both teams, so for the US team you would end up with terrorists.

Probably didnt word that too well did i?
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Post by GametagAeonFlux »

Here's an easier way to word it...there's no way to do team specific models, well...atleast not yet there isn't.
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Post by tebteb »

l337's on blue team and MC's on red team mb?
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Post by GametagAeonFlux »

tebteb wrote:l337's on blue team and MC's on red team mb?
Read my post right above yours.
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Post by tebteb »

GametagAeonFlux wrote:
tebteb wrote:l337's on blue team and MC's on red team mb?
Read my post right above yours.
cant you just edit teh scenario tag?...
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Post by rentafence »

No....listen there is NO WAY IN HECK TO HAVE SPECIFIC BIPEDS FOR EACH TEAM. Yes, well, now that that is behind us, a question, will we be able to go in the buildings, or only on them?
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