Halo Photography
- DarkShallFall
- Posts: 1992
- Joined: Fri Jan 20, 2006 2:49 pm
- Location: MI, USA
- Contact:
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- theycallmechad
- Posts: 1482
- Joined: Sat Aug 13, 2005 11:30 am
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A Day in the Life of the Arbiter



My Favorite:




My Favorite:

Last edited by theycallmechad on Tue Sep 11, 2007 10:11 pm, edited 1 time in total.
Would look better in hi-res. Also, *Arbiter.theycallmechad wrote:A Day in the Life of the Arbitor
[img]http://img384.imageshack.us/img384/7391 ... p3.png[img]

I think Noobraska is a pretty cool state. eh grows corn and doesn't afraid of anythng.
(12:18:11 AM) GTAF: DAMNIT GIR WE ARE ON THE SUBJECT OF VINCE'S DICK.
- theycallmechad
- Posts: 1482
- Joined: Sat Aug 13, 2005 11:30 am
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Tried. Didn't work for me. Maybe Turk will have better luck. If he gets it to work, then they can include it in "Halo 3volved" and make it a plasma pistol that stops vehicles.Darkshallfall wrote:Yeah that should work, I remember seeing a stun time value on a projectile in dothalo a while back. Im sure its in entity maybe standard xml plugin.Tural wrote:Turn the "stun" values way up?


- theycallmechad
- Posts: 1482
- Joined: Sat Aug 13, 2005 11:30 am
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- theycallmechad
- Posts: 1482
- Joined: Sat Aug 13, 2005 11:30 am
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Just something I found fun.
Changing/adding the Primary and Secondary Light Vehicle spawns...

Turf's new Primary Heavy Vehicle Spawn:

Of course I had to add the Banshee :

And just a little fun in what I call Hell's Flames:

I just learned how to set the spawns and I thought it was really fun, and it will definitely be featured in my next mod, which you can see slightly in the pictures.
Changing/adding the Primary and Secondary Light Vehicle spawns...

Turf's new Primary Heavy Vehicle Spawn:

Of course I had to add the Banshee :

And just a little fun in what I call Hell's Flames:

I just learned how to set the spawns and I thought it was really fun, and it will definitely be featured in my next mod, which you can see slightly in the pictures.