Hangemhigh returns!!!!!!!

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
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XTHIRST
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Post by XTHIRST »

little_shadow wrote:I can already see like 30 mods coming out for those 2 maps already :roll:
where?! loljk
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MasterChief2829




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Post by MasterChief2829 »

I can see it now. Someone will slap a blue bitmap skin over everything to make a 'classic hang em high' lol.
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Post by Dootuz »

MasterChief2829 wrote:I can see it now. Someone will slap a blue bitmap skin over everything to make a 'classic hang em high' lol.
LOL. Nice!
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Tural: Conversation over.
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Post by little_shadow »

XTHIRST wrote:
little_shadow wrote:I can already see like 30 mods coming out for those 2 maps already :roll:
where?! loljk
Lol not really, im saying there are gonna be a bunch of mods coming out for these
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Post by shadowkhas »

MasterChief2829 wrote:I can see it now. Someone will slap a blue bitmap skin over everything to make a 'classic hang em high' lol.
Hang 'Em High wasn't blue...it was more of a gray.
ScottyGEE wrote:"halo graphical style" that they always keep talking about.
Yeah...for me, when I looked at the pictures first without really reading that it's for H2 (thought it was a preview for H3), it seemed like it would fit in, in an industrial, abandoned sector of an Earth city.
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pics of GOW

Post by bloompyle »

The pics reminded me of GOW and the resalution made me think it was for Halo 3.
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Post by MasterChief2829 »

shadowkhas wrote:
MasterChief2829 wrote:I can see it now. Someone will slap a blue bitmap skin over everything to make a 'classic hang em high' lol.
Hang 'Em High wasn't blue...it was more of a gray.
I didn't mean just blue. HeH looks light bluish to me - with a tint of grey I guess :P Just a sarcastic type comment from me, but then again it most likely will happen.
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Post by little_shadow »

I actually wouldn't mind seeing it skin similar to the old hang em high, thats actually kind of a good idea.
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Re: pics of GOW

Post by V0Lt4Ge »

bloompyle wrote:The pics reminded me of GOW
Tombstone more than the other, but yeah, same here.
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Post by ScottyGEE »

Hmmm...Now I'm caught between doing my massive mod on one of the new levels or on my previously planned one :P
And who cares if a lot of people make mods for it? Just know that I'll make a good one ;)


Also something I noticed was that the fusion cores stick out like a sore thumb...Like the amount of detail displayed in the pick only to see some rounded bland barrel :?
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Post by kibito87 »

I heart HeH but where's the damnation... That was my all time favorite. I'm ashamed. They picked wizard as new h2 content...bad move first off. Then derelect...second annoying move. HeH makes up for it but still there were better maps to pick than those 2. Alteast chillout...which was very very overplayed on xbc. I'm happy overall though, those maps look amazing. I was kind of hoping for more than just 2 maps though. That's kind of dissapointing as well. Hope these are to be in our hands soon!
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Post by shade45 »

Yeah I though there was gonna be 4 new maps released, I was hoping for prisoner :(

Oh well hangemhigh is amazing :D

Cant wait to play it...
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Post by kibito87 »

I was just wondering this but...does anyone think they might change the way these new maps are signed or just leave it the same as other Tdata modding. I don't want to get deep into this I'm just wondering what you guys think they might do. I don't see why this would be against the rules to talk about too. It's on opinions...not on how to actually go about resigning them :P
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Post by Tural »

I'd be happy if they put out a new AU with some more blocking systems, but I haven't heard anything about it. It's possible, but I wouldn't consider it likely. :(
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Post by {SA}DR »

YEY that looks uber cool map ^^
btw , it somewhat reminds me of the Quake 4 MP demo map or something lol.
oh and I found a ' tombstone ' writing on a tombstone
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damnit , I resized it and now its impossible to see , but in the original resolution picture , you can see , hardly , that theres ' tombstone ' :P
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Post by DRL333 »

[quote="{SA}DR
Valve > Bungie
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Making abstract graphics again and better than ever!
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Post by ScottyGEE »

They could put the effort into a new update or even like a patch_lvl4 type thing but the thing is is that the mods are already out there, things are already fcked and bungie are working on h3...In my eyes they wouldn't do it as the benefit is too little for the effort
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Post by GametagAeonFlux »

I see the "Tombstone" too...nice find man. :D
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Post by Jordan »

MasterChief2829 wrote:
shadowkhas wrote:
MasterChief2829 wrote:I can see it now. Someone will slap a blue bitmap skin over everything to make a 'classic hang em high' lol.
Hang 'Em High wasn't blue...it was more of a gray.
I didn't mean just blue. HeH looks light bluish to me - with a tint of grey I guess :P Just a sarcastic type comment from me, but then again it most likely will happen.
The skin itself is grey, but the lighting on the map is what gives everything that blue tint.
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Post by Geo »

I call dibs on both of the new maps, for modding. :P
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