where?! loljklittle_shadow wrote:I can already see like 30 mods coming out for those 2 maps already
Hangemhigh returns!!!!!!!
- MasterChief2829
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Hang 'Em High wasn't blue...it was more of a gray.MasterChief2829 wrote:I can see it now. Someone will slap a blue bitmap skin over everything to make a 'classic hang em high' lol.
Yeah...for me, when I looked at the pictures first without really reading that it's for H2 (thought it was a preview for H3), it seemed like it would fit in, in an industrial, abandoned sector of an Earth city.ScottyGEE wrote:"halo graphical style" that they always keep talking about.
(7:15:27 PM) Xenon7: I BRUK THE FIRST PAGE OMGOMGOMG RONALD REGAN
pics of GOW
The pics reminded me of GOW and the resalution made me think it was for Halo 3.
- MasterChief2829
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I didn't mean just blue. HeH looks light bluish to me - with a tint of grey I guessshadowkhas wrote:Hang 'Em High wasn't blue...it was more of a gray.MasterChief2829 wrote:I can see it now. Someone will slap a blue bitmap skin over everything to make a 'classic hang em high' lol.


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Re: pics of GOW
Tombstone more than the other, but yeah, same here.bloompyle wrote:The pics reminded me of GOW
Hmmm...Now I'm caught between doing my massive mod on one of the new levels or on my previously planned one 
And who cares if a lot of people make mods for it? Just know that I'll make a good one
Also something I noticed was that the fusion cores stick out like a sore thumb...Like the amount of detail displayed in the pick only to see some rounded bland barrel

And who cares if a lot of people make mods for it? Just know that I'll make a good one

Also something I noticed was that the fusion cores stick out like a sore thumb...Like the amount of detail displayed in the pick only to see some rounded bland barrel

I heart HeH but where's the damnation... That was my all time favorite. I'm ashamed. They picked wizard as new h2 content...bad move first off. Then derelect...second annoying move. HeH makes up for it but still there were better maps to pick than those 2. Alteast chillout...which was very very overplayed on xbc. I'm happy overall though, those maps look amazing. I was kind of hoping for more than just 2 maps though. That's kind of dissapointing as well. Hope these are to be in our hands soon!

I was just wondering this but...does anyone think they might change the way these new maps are signed or just leave it the same as other Tdata modding. I don't want to get deep into this I'm just wondering what you guys think they might do. I don't see why this would be against the rules to talk about too. It's on opinions...not on how to actually go about resigning them 


YEY that looks uber cool map ^^
btw , it somewhat reminds me of the Quake 4 MP demo map or something lol.
oh and I found a ' tombstone ' writing on a tombstone

damnit , I resized it and now its impossible to see , but in the original resolution picture , you can see , hardly , that theres ' tombstone '
btw , it somewhat reminds me of the Quake 4 MP demo map or something lol.
oh and I found a ' tombstone ' writing on a tombstone

damnit , I resized it and now its impossible to see , but in the original resolution picture , you can see , hardly , that theres ' tombstone '


The skin itself is grey, but the lighting on the map is what gives everything that blue tint.MasterChief2829 wrote:I didn't mean just blue. HeH looks light bluish to me - with a tint of grey I guessshadowkhas wrote:Hang 'Em High wasn't blue...it was more of a gray.MasterChief2829 wrote:I can see it now. Someone will slap a blue bitmap skin over everything to make a 'classic hang em high' lol.Just a sarcastic type comment from me, but then again it most likely will happen.