THIRD UPDATE(H2 WIP) Sentinel Wars

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
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DemonicSandwich




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Post by DemonicSandwich »

alxtz wrote:Where i can download it?
I really wanna try this! :P
He's still working on it. >.<
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
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Elite747




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Post by Elite747 »

ya, and I am almost done with a playable version. (Meaning no research stuff like the infinite 3p and whatnont)
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turk645




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Post by turk645 »

i could help with the enforcer maybe along with other posable visual effects.
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r0tten
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Post by r0tten »

yeah probably shouldnt release without the 3rd person it's a real make or break for the mod.
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Post by Veegie »

Elite747 wrote:ya, and I am almost done with a playable version. (Meaning no research stuff like the infinite 3p and whatnont)
It could be done with a script, easily.
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Elite747




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Post by Elite747 »

UPDATED PICS!

BTW, I am a nub with scripts. And through all my resaerch into it, I can't find out how to make a 3p. So, if it can be done with scriptin, would anyone care to explain how I script, and what command I use?
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G.I.R.




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Post by G.I.R. »

For all the weapons, just change the 3p / FP models to sentinel beams. That way you have a bunch of different kinds of 'sentinel beams.' Keep the huds and stuff the same though so you can zoom for the sniper and whatnot; and tell the difference between each sentinel beam.
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Elite747




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Post by Elite747 »

Thats what I did. >_>

The energy gun, energy pistol and the needler are the only ones with their own model.
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G.I.R.




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Post by G.I.R. »

Mmk, cool.
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Post by Sgt.Peppers »

Wow man looks AWESOME can't wait!
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Elite747




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Post by Elite747 »

Oh, I also took a few minutes out of modding to make a hi-res image of the sentinal posing triumphantly over some flood goo. It looks awesome.

Click here to see

This is for whoever wants it for whatever reason. Use it, download it, view it, whatever you want. As long as you give me credit. =)
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Post by turk645 »

There is just one thing im wondering about. If you blow up next to your team will it temporaraly dissable them like in SP. If so all you need to do if you want to dissable it is to dissable the ragdoll bitmasks.

EDIT: also i can help with the ragdoll flood.
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Post by xGhostlySnowx »

nice work so far.. cant wait for a realease! Good job
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Post by Elite747 »

I'm taking in requests for anyone who wants to beta test this mod. Details are at the bottom of the first page. Read it before you post anything about beta testing.

For those of you who do want to, it will be going on sometime this week, so if u have XBC and are free this week, send me a PM.
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Dootuz





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Post by Dootuz »

Hey, I'll beta if you need help!
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Tural: Conversation over.
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G.I.R.




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Post by G.I.R. »

I'd love to beta this, but I only have Xlink; XBC has never worked for me correctly.
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I think Noobraska is a pretty cool state. eh grows corn and doesn't afraid of anythng.
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Elite747




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Post by Elite747 »

Kai will do. I just need some way for you to system link, and some way to keep in contact.

Anyways, I got a lot done today.

Edit: After a quick chat with Soldier of Light, I found out that an infinite 3p is not possible with scripts. (Or at least not yet) So, I have some doubts that an infinite 3p in halo won't be possible at all, except with Yelo. I can't find it out. What I think is the info. that contains 1p/3p switching is contained in the default.xbe, which is why Yelo can do it, but editing a .map won't work. Again this is just a theory, but that would explain a lot.
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Dootuz





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Post by Dootuz »

Hope you can get 3p working. I loved betaing!
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Tural: Conversation over.
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Post by ali954 »

ive been lookin for u on aim but u aint been on. yea i cant seem to get the map to load with custom weaps. if u want i can send u my tags and u can get h2core workin or give the tags to some1 else and see wat they can do. hit me up on aim
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Post by Tain7ed »

For the 3d camera cant you just swap the camera trak on the bipd to a vehicle?
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