WIP: Halo: Slayer Edition Madness Mod

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
optimistic




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Post by optimistic »

lives wouldnt ruin it, that way you accualy play it a little more to get to the end.

instead of beating it once all the way through
Compassghost





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Post by Compassghost »

07a is out.
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Icydeath





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Post by Icydeath »

Compassghost wrote:07a is out.
wat?

EDIT nvm, and mb u could replace the galicing (or however u spell it) into a setinal beam
EDIT#2: i just played it, but after the 2nd scenery place, the 1st wave came, but no more people came, is this only for me :(
Compassghost





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Post by Compassghost »

I found out the problem. Seems the jetpack really screws around with the gameplay characters loading. I'll just remove the jetpack and leave it for Jesus the Prophet.
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Icydeath





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Post by Icydeath »

Compassghost wrote:I found out the problem. Seems the jetpack really screws around with the gameplay characters loading. I'll just remove the jetpack and leave it for Jesus the Prophet.
yeah, but i wasnt using a jet pask ??? O.o
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Post by Compassghost »

No, when the enemies spawn, they spawn outside the box. However, the boundaries that prevent people from leaving the screen also prevent them from entering, so I have to remove the guys with jet packs.
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saddamsdevil





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Post by saddamsdevil »

What are the cheats?
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Compassghost





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Post by Compassghost »

Does it matter?
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saddamsdevil





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Post by saddamsdevil »

Compassghost wrote:Does it matter?
yes, I would love to beat everyone up in practice mode.
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Compassghost





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Post by Compassghost »

Um... pause the game, and turn on invincibility T_T
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Explosive American





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Post by Explosive American »

AA Delta Force mod cheats work
Cheats

Also, what's the name of the track that plays in the beginning?

The mouse tracker is a nice touch. It's an ingenious fix to an incredibly annoying problem.

Uh, also, the game kind of stops at the second scene in the campaign. Enemies stop coming and the next scene never comes.

Maybe you could add a blood gulch background to the experiment screen?
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Icydeath





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Post by Icydeath »

Explosive American wrote:Uh, also, the game kind of stops at the second scene in the campaign. Enemies stop coming and the next scene never comes.
he knows
Compassghost





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Post by Compassghost »

Explosive American wrote:AA Delta Force mod cheats work
Cheats

Also, what's the name of the track that plays in the beginning?

The mouse tracker is a nice touch. It's an ingenious fix to an incredibly annoying problem.

Uh, also, the game kind of stops at the second scene in the campaign. Enemies stop coming and the next scene never comes.

Maybe you could add a blood gulch background to the experiment screen?
Clearly they do because I made that too ^^

I'm working on the bug. TY for Mouse Tracker Comment, I was planning to add a cursor but it first kept going behind the MC and second kept getting in the way everything, and made the tracker by accident ^^

I will release a working version as soon as I can, which is the end of this week since I have a bio essay due tomorrow, computer science homework due tomorrow, chemistry lab due tomorrow, some psychology tests (4) to finish by friday, a Chem exam, and a Psychology exam Friday, and BLAAAH *collapses on the ground* twitch*

Yeah, 08a by Saturday, guys!
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Hawaiian Modder




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Post by Hawaiian Modder »

Hey what are you supposed to do for the laser challenge.

Oh and this is awesome, Since I've had my xbox taken away Ive been playing this, if only there was a multiplayer option that would be sweet.
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Thanks lej for the sig.
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Explosive American





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Post by Explosive American »

Uh, do you know the track that plays at the beginning, though?
Also, you should probably put something other than "retinal eye scanner" above the mouse tracker.
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Compassghost





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Post by Compassghost »

Alien Factory (Rebel)
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DWells55





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Post by DWells55 »

Maybe some new cheat names would be good. Somehting Halo related.

i.e.
ineedaweapon - minigun
sputnik - space jump
prophet - god mode
spnkr - explosives land
armory - infinite ammo
sentinel - laser
energysword - double reach
keyes - infinite bullet time
tartarus - arnold strength
juggernaut - super speed
PyroBlizzard




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Post by PyroBlizzard »

amzingly insane! I love how you click for plasma to start glowing then throw it and same with frag. Although i have ocured a bug 2 times which is i am in campaign stage 2 and i kil guys and no more come do u know what that is about oh and if possible change the main menu style to like halo2.
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Compassghost





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Post by Compassghost »

I'm not sure about menu. It's pretty heavily coded in to the game. I can fix the campaign by Saturday.
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Explosive American





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Post by Explosive American »

Those code suggestions are great, DWells!

Compass; Thanks for the song title!

EDIT: um, I found the song, but it's not the one in the opening!
What's the name of that one?
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