{WIP} MAP: Ambush |Update 7/29, new vid page 13

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
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GametagAeonFlux




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Post by GametagAeonFlux »

Awesome...might I suggest rendering out the pictures? Viewport isn't too pretty.
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Post by tebteb »

wow... wow.... :shock: .... :shock: .... :shock: ..... :shock: ..... :shock: .......
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Post by Kirk »

Yeah, I was going to say, how would you ever get the Apache to work if you can only have one weapon system on each vehicle.

EDIT: Nevermind, the secondary weapon, but only one person could use both.
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Post by Caboose{SE} »

more goodies


please note: skins are not final | the M4/M203 is a pending weapon. the M4 will be in the game but the m203 is not final due the the XM25, a 6 round semi automatic grenade launcher, (2 direct hits per player). it may still go in but if it does it will be very low powered. however the AK-47 may have a grenade attachment. all this is still undergoing planning so bear with me here.

anyway here are some more weapons, skinned ones are not rendered.


Unrevised version
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Revised version
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The M4/M203 grenade attachment
30 round magazine
fully automatic
secondary grenade launche: 40mm grenade

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XM25 now skinned

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The XM8 Compact version
30 round magazine
fully automatic
range: close to mid
2x zoom

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The STR 970 Bolt Action rifle
a terrorist weapons
5 round magazine
single shot
range: long
8x zoom

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AK-47
terrorist
30 round magazine
fully automatic
range: close to mid
similar to the M4, faster ROF yet less damage

and a quick interior view of the black hawk
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Post by MassacrMan »

OMG MINDGASM !!! :shock: :shock: :shock:
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GametagAeonFlux




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Post by GametagAeonFlux »

The XM25 and XM8 need to be rendered...that XM25 seems a little too blocky.
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rentafence





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Post by rentafence »

Wow, these models are really good, I cant wait for this map.
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Post by Caboose{SE} »

GametagAeonFlux wrote:The XM25 and XM8 need to be rendered...that XM25 seems a little too blocky.
i wanted to show the skins but when you render em with skins they show up retarded : /
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Post by CtrlAltDestroy »

Remove alpha channels. (I think)
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Post by tebteb »

just some suggestions :D

1) make the M4 look like this, it doesnt have to be exactly the same.
Image

2) put a 2 man comanche in, 1 guy driving, the other shooting
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3) make the sky all dark and $h!t, so it looks like its at night.

also, check out these videos, they might help.

http://files.halomods.com/viewtopic.php?t=44734

these are all just suggestions, you dont have to do them.
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Post by Caboose{SE} »

sorry but no to both, the m4 weapons in the military are not decked out like that one. and the guy carring the m4/m203 does not have a scope. only the sharpeshooter uses the scope and the m4 is most of the time kept on single shot. and comanche...i dont even think the US uses those....they have no reson to :P
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Post by Pacifica »

M4 + AWSM = MINE!
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Post by tebteb »

Caboose{SE} wrote:sorry but no to both, the m4 weapons in the military are not decked out like that one. and the guy carring the m4/m203 does not have a scope. only the sharpeshooter uses the scope and the m4 is most of the time kept on single shot. and comanche...i dont even think the US uses those....they have no reson to :P
no prob wit me, your map - your choice :roll:
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Post by GametagAeonFlux »

Just a quick question...how many polygons is that M4? Looks huge. Unless you used Parallax Mapping, which I highly doubt.
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Post by Caboose{SE} »

note the revised and unrevised pictures, unrevised is way to many. the second pic would be the one going ingame
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Post by {SA}DR »

OMG the models really pwn !!!!!!
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Post by SHOUTrvb »

those models are to nice, are you looking for any beta testers? I'de love to be a part of that - 10/10
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Post by SnaFuBAR »

why would the ak-47 have less damage than the m4? it's a higher caliber weapon. and maybe you should look up their ROF. here i did it for you

AK-47
Caliber 7.62x39 mm
Action: Gas operated, rotating bolt with 2 lugs
Overall length: 870 mm
Barrel length: 415 mm
Weight, with empty magazine: AK 4,3 kg; AKM 3,14 kg
Magazine capacity 30 rounds (40 rounds box magazines and 75 rounds drums from RPK also may be used)
Cyclic rate of fire 600 rounds per minute
Maximum effective range: about 400 meters

M4
Caliber: 5.56mm NATO
Action: Gas operated, rotating bolt
Overall length: 838 mm (stock extended); 757 mm (stock fully collapsed)
Barrel length: 370 mm
Weight: 2.52 kg without magazine; 3.0 kg with magazine loaded with 30 rounds
Rate of fire: 700 - 950 rounds per minute
Maximum effective range: 360 m

so there you have it. you got it backwards.

m4- higher ROF and less damage. also more accurate
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Post by Caboose{SE} »

oops my mistake

ment to say worse accuracy and the m4 is supposed to have the faster rof

thanks for pointing that out snaf
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Post by rentafence »

Question, when the XM series of guns are in use by the military, the M4 wil be technologically obsolete, so why have the XM weapons and the M4 in the same map?

On another note, have you considered pistols? Or will there only be rifles, and the rpg's?
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