Render Gallery Submission Thread (Updated 8-13) 56k warning

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
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DEEhunter





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Post by DEEhunter »

yea my other friends ask me to do that. I'll do that on my next render. If not il just apply a little blur to it.
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spartanx5




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Post by spartanx5 »

Tural wrote:Antialiasing.
Not even, he needs to render at a better quality and probably for longer, then we'll talk about antialiasling. Dee Hunter, I'm trying not to be an ass but instead of submitting hit and miss renders (as in random renders consistently and not even trying to work on ones that obviously where not going to make it) submit it in the rendering support topic, and maybe stick with a scene and improve on it.
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Post by tsgfilmwerks »

DEEhunter wrote:Another render i made useing vue and 3ds max called scarab sunset. im still trying to make the bottom area of the scarab glow:
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What did you use to extract the model? I've been trying to extract it with ADI, and I get all the vertices and uvs right, but almost every vertex connects with every other vertex, making a huge tangled web of lines and faces.
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CabooseJr




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Post by CabooseJr »

That looks gross.
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DEEhunter





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Post by DEEhunter »

thats a rather old render that i made with vue 5 im gonna remake that later when i have the time but right now im working on a crashing pelican breaking through earths atmosphere.
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Darco




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Post by Darco »

ImageImageImageImage
Image
=[
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Cheeze Man





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Post by Cheeze Man »

tsgfilmwerks wrote: What did you use to extract the model? I've been trying to extract it with ADI, and I get all the vertices and uvs right, but almost every vertex connects with every other vertex, making a huge tangled web of lines and faces.
The Scarab can be extratced using Entity, but i think the UV maps are flipped so you have to rotate the texture
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StalkingGrunt911




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Post by StalkingGrunt911 »

Looks nice Darco. :p
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SHOUTrvb




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Post by SHOUTrvb »

Spiker looks small (I don't know the actual size), mask looks like it was painted on, and I don't understand the Transformer logo, but those look pretty darn cool. They remind of my of a like hyper-realistic Master Chief action figure.
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Trulife8342




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Post by Trulife8342 »

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I dont know why it was removed after reading turals rules I thought it was ok, but w/e
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youhoo7





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Post by youhoo7 »

wow, :shock:
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We
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SHOUTrvb




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Post by SHOUTrvb »

I think it needs a scene considering the reflection in the visor...the visor also has no design on it and looks a tad too reflective. Other than that, the renders look great.
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Jean-Luc





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Post by Jean-Luc »

Image

Reposting this, dunno why it was deleted. Anyways.
Formerly Halo 2 Rules!!
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Post by SHOUTrvb »

Visor has an odd ripple look to it, but the rest is magnificent.
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Post by Jordan »

Very nice Jean.
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Titusz




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Post by Titusz »

yes,very nice indeed
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Halo4Ever




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Post by Halo4Ever »

I really really really really..........really like trulifes believe one, Thats probably the best I've seen in this entire thread :D B-E-A-UTIFUL Trulife :wink:
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Trulife8342




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Post by Trulife8342 »

=D thanks man thats means a lot
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Post by Halo4Ever »

Trulife8342 wrote:=D thanks man thats means a lot
No problem dude, it was well worth the comment, I actually going to use it most likely because of how good it is, it gives me the inspiring feelings, mainly because of the spartan handing mc-117 a hand, a master piece.
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Post by {TP}Spartan »

Jean-Luc wrote:PIC

Reposting this, dunno why it was deleted. Anyways.
Can i use that in a sig
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