Post your pics of mods in beta, or pictures that do not have a mod associated with them.
Tural
Posts: 15628 Joined: Thu Jun 16, 2005 3:44 pm
Location: Lincoln, NE
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by Tural » Fri Apr 13, 2007 6:45 pm
Poses are unnatural and show much distortion to the mesh. In addition, it would help to have a scene to go along with it.
DJ_Gnomey
Posts: 490 Joined: Sun Apr 15, 2007 9:31 am
Location: New York
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by DJ_Gnomey » Sat Apr 28, 2007 8:40 am
Darco
Posts: 1299 Joined: Sun Apr 16, 2006 12:03 pm
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by Darco » Sat Apr 28, 2007 8:44 am
Lol, wrong kind of rendering...
=[
DJ_Gnomey
Posts: 490 Joined: Sun Apr 15, 2007 9:31 am
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by DJ_Gnomey » Sat Apr 28, 2007 8:46 am
didn't read the rules! lol, sorry
M4573R51337
Posts: 397 Joined: Wed Nov 03, 2004 11:01 am
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by M4573R51337 » Mon Apr 30, 2007 11:00 am
=o Forgot I gave you that stuff. Awsome job.
Chief Cow
Posts: 170 Joined: Sun Feb 29, 2004 10:18 am
Location: Missouri, United States
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by Chief Cow » Mon Apr 30, 2007 6:30 pm
sexy
Eat more chicken
saddamsdevil
Posts: 459 Joined: Thu Apr 07, 2005 6:33 am
Location: Hiding under a rock
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by saddamsdevil » Tue May 01, 2007 2:35 am
Those fingers look unhealthy thin at some points :/
GametagAeonFlux
Posts: 9320 Joined: Sun Jun 06, 2004 7:27 pm
Location: Lincoln, NE
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by GametagAeonFlux » Tue May 01, 2007 7:13 am
saddamsdevil wrote: Those fingers look unhealthy thin at some points :/
Perspective.
benman08
Posts: 721 Joined: Sun May 02, 2004 5:53 am
Location: Ohio
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by benman08 » Sat Jun 23, 2007 5:53 pm
Its been a long long while since I have completed any work. This has been an idea running through my head for a long time, and it feels good to finally make it into something. 3ds max 8 and Photoshop used.
BEEF!!!
Posts: 1496 Joined: Wed Nov 05, 2003 5:47 pm
Location: Berlin, MA
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by BEEF!!! » Sat Jun 23, 2007 6:23 pm
Looks great!
Tural
Posts: 15628 Joined: Thu Jun 16, 2005 3:44 pm
Location: Lincoln, NE
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by Tural » Sat Jun 23, 2007 6:27 pm
Smoke looks more like a solid gray brush stroke than a trail of smoke.
Normal map is virtually undefined.
His hair appears to be.. reflecting?
xlRainlx
Posts: 852 Joined: Thu Oct 05, 2006 8:30 pm
Location: Spirit of Fire Gamertag: Mal Vulcan
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by xlRainlx » Mon Jul 09, 2007 3:01 pm
Thanks to detox's hd bitmaps, I was able to edit mc's normal texture and make him look more high definition. this is just a preview, so it's rendered. I'll update with in-game and fp's in a bit.
(rendered by dootuz)
benman08
Posts: 721 Joined: Sun May 02, 2004 5:53 am
Location: Ohio
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by benman08 » Mon Jul 09, 2007 3:26 pm
Sorry to burst your bubble but that looks terrible
Tural
Posts: 15628 Joined: Thu Jun 16, 2005 3:44 pm
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by Tural » Mon Jul 09, 2007 3:26 pm
Wrong thread.
xlRainlx
Posts: 852 Joined: Thu Oct 05, 2006 8:30 pm
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by xlRainlx » Mon Jul 09, 2007 4:53 pm
sorry about that, someone told me that i should post it here. as for it looking terrible, it's still a wip.
Veegie
Posts: 3638 Joined: Wed Nov 26, 2003 2:28 pm
Location: Redmond, WA
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by Veegie » Mon Jul 09, 2007 4:56 pm
Hijikata wrote: The fact you love Jesus doesn't change the fact you're a *** mental patient. It just means you're a mental patient with a great imaginary friend.
xlRainlx
Posts: 852 Joined: Thu Oct 05, 2006 8:30 pm
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by xlRainlx » Tue Jul 10, 2007 7:01 am
ok, thanks veegie.
DEEhunter
Posts: 897 Joined: Sun Jun 19, 2005 4:04 pm
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by DEEhunter » Tue Jul 10, 2007 11:22 am