3dsmax Rendering Support Topic
I don't know much about rendering, but i say the lightning looks good.Chief Cow wrote:Ok new update on DI again, Ive been working on the lighting. Trying to focus it more on realistic lighting rather than ingame. Does anyone know like the opt settings for GI with mental ray to kill some rendering time?
But the cliffs in the background looks wrong, a fix would be nice.
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- Veegie[Temp]
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Ok, I am a complete noob at rendering. I was hoping maybe someone can anwser a few of my questions.
1. In the following picture, the spartan has like a funky line on the left side of his helmet right under his visor. How can I fix this?

2. How can I get his helmet to be a new color? I've herd that I need to edit one of the maps, but Im confused and don't know which one or how I need to do it.
3. What else do I need to make it look better?
EDIT: Also, with 3ds Max, can I edit UVs?
1. In the following picture, the spartan has like a funky line on the left side of his helmet right under his visor. How can I fix this?

2. How can I get his helmet to be a new color? I've herd that I need to edit one of the maps, but Im confused and don't know which one or how I need to do it.
3. What else do I need to make it look better?
EDIT: Also, with 3ds Max, can I edit UVs?

- kornkidcrazy
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- kornkidcrazy
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