Render Gallery Submission Thread (Updated 8-13) 56k warning
ben its secksy, but i dont like the bump on the visor. it looks like it would obstruct his view.
and for the ar, maybe they just havent gotten to that part yet?
on the right hand, the 3'rd finger looks like it has a stretched vertice.
and for the ar, maybe they just havent gotten to that part yet?
on the right hand, the 3'rd finger looks like it has a stretched vertice.

I do not mod halo, so please do not send me Instant Messages asking how.
Also, do not send me pm's regarding modding halo.
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if you render small you cant see the details very well.Patrickssj6 wrote:Is it also necessary to make the images so big?
If people say its good and they want it then you can post a big version.

I do not mod halo, so please do not send me Instant Messages asking how.
Also, do not send me pm's regarding modding halo.
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Provide something constructive. The scene idea is fantastic, but the materials could use a little help.Veegie wrote:LOL
Wow.
That's just plain bad.
I'm sorry if you put a lot of work into it.
Anyways, the Plasma Rifle bullets look like Needler needles, and the Battle Rifle/Carbine shots look like rods.
Try using xbox7887's time freeze trainer (or Paulus' DevTrainer for PC) to get a good idea of what the projectiles look like.
Actually...I'm not sure xbox's freezes projectiles like Paulus' did/does.
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