Render Gallery Submission Thread (Updated 8-13) 56k warning

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
darco9x2





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Post by darco9x2 »

ben its secksy, but i dont like the bump on the visor. it looks like it would obstruct his view.

and for the ar, maybe they just havent gotten to that part yet?
on the right hand, the 3'rd finger looks like it has a stretched vertice.
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benman08




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Post by benman08 »

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Chief Cow





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Post by Chief Cow »

I dont know what it is, the armor just doesnt look like armor

but the visor looks nice
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Post by Kirk »

The armor is to dull, it's supposed to be shiny.
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Post by AjemsuhgaoII »

The armor bump looks nice...but that's the only thing. The rest isn't even decent. >_>
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Veegie[Temp]




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Post by Veegie[Temp] »

It may be perfect for all I know, but that just...well...it just looks bad.
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Patrickssj6




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Post by Patrickssj6 »

Is it also necessary to make the images so big?

If people say its good and they want it then you can post a big version.
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Post by HK-47 »

Veegie wrote:It may be perfect for all I know, but that just...well...it just looks bad.
Thats a really good point.
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Post by darco9x2 »

Patrickssj6 wrote:Is it also necessary to make the images so big?

If people say its good and they want it then you can post a big version.
if you render small you cant see the details very well.
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Veegie[Temp]




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Post by Veegie[Temp] »

Which is quite unfortunate for him right now.
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Post by Jordan »

Or you could just post thumbnail links.
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Post by Tanasoo »

Ok Guys, here it is! Tell me what you think.
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Here is the High(er) res one:

HighRes


Hope you like it 8) !
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Post by darco9x2 »

chief needs blur. how do you do the blood and the gun shot? other than that, i like it a lot!
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Post by Tanasoo »

I actually decided not to add Blurs because there were so many moving objects in the scene, they made it look kind of nasty. The blood and Muzzle flash were simply extracted with Ch2r and put on planes with opacity maps.
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Veegie[Temp]




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Post by Veegie[Temp] »

LOL
Wow.
That's just plain bad.
I'm sorry if you put a lot of work into it.
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Post by GametagAeonFlux »

Veegie wrote:LOL
Wow.
That's just plain bad.
I'm sorry if you put a lot of work into it.
Provide something constructive. The scene idea is fantastic, but the materials could use a little help.

Anyways, the Plasma Rifle bullets look like Needler needles, and the Battle Rifle/Carbine shots look like rods.

Try using xbox7887's time freeze trainer (or Paulus' DevTrainer for PC) to get a good idea of what the projectiles look like.

Actually...I'm not sure xbox's freezes projectiles like Paulus' did/does.
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Post by Tanasoo »

... Mind going into some more detail than that?

*edit*
VV sorry, I was talking to Veegie.
Thanks, I'll work on the projectiles.
Last edited by Tanasoo on Thu Jun 29, 2006 9:54 pm, edited 2 times in total.
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GametagAeonFlux




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Post by GametagAeonFlux »

Tanasoo wrote:... Mind going into some more detail than that?
Me? Or Veegie?
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Veegie[Temp]




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Post by Veegie[Temp] »

Provide something constructive.
No.

Work on your scenes elsewhere. There are topics for it.
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Hijikata wrote:The fact you love Jesus doesn't change the fact you're a fucking mental patient. It just means you're a mental patient with a great imaginary friend.
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Post by Kirk »

Well I like it kind of like how GTAF... the idea is good, but it needs serious work. As Veegie said, ask for help in other topics. There's even a 3dsMax rendering help topic there for your convenience...
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