Render Gallery Submission Thread (Updated 8-13) 56k warning

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
Chief Cow





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Post by Chief Cow »

Here's another work I've just finished.

Halo 1 Hog+Halo 1 textures+My custom bumps+My custom alphas+Detail maps

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GametagAeonFlux




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Post by GametagAeonFlux »

=o

That's pretty awesome, nice job.
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Post by Kirk »

spartanx5, the stocks should only be pulled out when he is not dual wielding. Since he is dual wielding, the stocks should not be pulled out.
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Veegie[Temp]




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Post by Veegie[Temp] »

To be honest, the one with only bumps looks better. I dunno man.
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Hijikata wrote:The fact you love Jesus doesn't change the fact you're a fucking mental patient. It just means you're a mental patient with a great imaginary friend.
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Post by Tanasoo »

That's pretty nice, chief cow, good job! 8)
Haven't checked the forum in a while, but there has been same pretty good renders in the last couple of days :) When are you going to update the gallery Veegie?! I feel bad for not posting any renders in a while, but I'm having a bad case of artist's slump... I've also been working on another character of my own so that's been taking up all of my max time. Anyways just wanted to drop in and say good job(s) guys! 8)

PS: when is that thing veegie said that he was working on that none of us have ever seen before going to be done anyway?
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Post by darco9x2 »

Tanasoo wrote:PS: when is that thing veegie said that he was working on that none of us have ever seen before going to be done anyway?
he said hes been having problems with his comp on yayap. that warthog looks amazing.
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SnaFuBAR





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Post by SnaFuBAR »

nice hog, but your lighting scenario is total crap.
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Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
Chief Cow





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Post by Chief Cow »

ya, having troubles doing correct area lighting with mental ray
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Veegie[Temp]




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Post by Veegie[Temp] »

Tanasoo wrote:When are you going to update the gallery Veegie?!
When I see something worth updating it for.

Tanasoo wrote:PS: when is that thing veegie said that he was working on that none of us have ever seen before going to be done anyway?
When it's done.
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Hijikata wrote:The fact you love Jesus doesn't change the fact you're a fucking mental patient. It just means you're a mental patient with a great imaginary friend.
Chief Cow





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Post by Chief Cow »

Sweet, a 3D animation

Now to see if Veegie has animation skillz too :shock:

And ps Veegie, you can make max auto-save the rendered frames one by one as picture files, and then compile them all later in max as a .avi. you can also tell max to render from ____ frame to ____ frame
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Veegie[Temp]




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Post by Veegie[Temp] »

Chief Cow wrote:Sweet, a 3D animation

Now to see if Veegie has animation skillz too :shock:

And ps Veegie, you can make max auto-save the rendered frames one by one as picture files, and then compile them all later in max as a .avi. you can also tell max to render from ____ frame to ____ frame
It's not an animation...
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Hijikata wrote:The fact you love Jesus doesn't change the fact you're a fucking mental patient. It just means you're a mental patient with a great imaginary friend.
Chief Cow





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Post by Chief Cow »

wow, must be one pimp render for more than 4 days, nj
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Post by Jordan »

Monty Python wrote:It's only a model...

SHHHH!!
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trepdimeflou




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Post by trepdimeflou »

Veegie, if it's only a huge single framed render, you should use render regions to select and render overlapping pieces in seperates instances, then put them together in photoshop; my guess is that your PC is overworking itself, and this would solve that problem.
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Veegie[Temp]




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Post by Veegie[Temp] »

Is there an easy and conveniant way to do that? Though I do have a slight plan. If this try fails, I'll try what I'm thinking.
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Hijikata wrote:The fact you love Jesus doesn't change the fact you're a fucking mental patient. It just means you're a mental patient with a great imaginary friend.
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trepdimeflou




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Post by trepdimeflou »

In the top-right corner of max, there is a drop down menu with View as the first entry. just change it to Region, hit render, select your region in the viewport, and hit okay in the bottom-right corner of the viewport.
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Post by Jordan »

That sounds more convenient than waiting another 5 days to see whether your idea worked or not, no?
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Post by spartanx5 »

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Veegie[Temp]




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Post by Veegie[Temp] »

Toe UV's are wrong. And hardly any reflection, if at all.

Make a scene or something.
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GametagAeonFlux




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Post by GametagAeonFlux »

I agree, the armor doesn't look much like metal.
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