3dsmax Rendering Support Topic

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
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Keablr





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Post by Keablr »

Pakundo your Master Chief seems a washed out. The colors seem faded.
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Post by Pakundo »

Are they? I never noticed that...
But I'll get to it.
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Post by fritz_da_monkey »

Are you using a specular map?
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Post by Doom »

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Working on recreating the Morning Dawn Scene. Rough draft at the moment. The lights are just to give the render a bit more color. Yes, I know my MA5C is to big... :oops:

Rigged him up the other day, need to make a spec and alpha for him :P. Then I can work on getting a shader together for him and my MA5C so they actually look pretty.

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Post by V0Lt4Ge »

Is that the actual Halo 3 Chief model? If not, could've fooled me.

Also, I believe you meant "Emotion".
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Post by Tural »

It is the Halo 3 [Beta] model.
Also, why not just use the game's specular?
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Post by Doom »

Tural wrote:It is the Halo 3 [Beta] model.
Also, why not just use the game's specular?
Tural is right, It is the Beta Model.

As for the games Specular, since the bitmaps I received were in a .jpg form the Specular was lost... :(

So now I have to figure out how to make my own, it will be a first :P.

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Sig over three lines of text. <--- lik wtf? mods make my sig 4 lines of text, then they letz tis slide as GTAF says, and den dey delete it? likwtf?
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Post by Tural »

You didn't get the Material bitmap? It functions as a multipurpose, with the RGB channels being each a different function.
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Post by Doom »

Don't believe I did Tural... All I got was the Diffuse map which you see applied and the Bump Map which isn't applied yet.

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Post by Jordan »

I think the lighting is looking pretty good so far.
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Post by Doom »

Started work on my Gravity Hammer.

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-Doom :P
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Sig over three lines of text. <--- lik wtf? mods make my sig 4 lines of text, then they letz tis slide as GTAF says, and den dey delete it? likwtf?
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Post by CDK908 »

and i did too. i want feed backs from you doom! im close to finishing but i don't like making the moar. i need to finish the moar and im pretty much done so whatcha think?


Edit: srry for the bad quality i don't know wtf happened.

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Post by Tural »

CDK908 wrote:Edit: srry for the bad quality i don't know wtf happened.
You saved it with "Smooting" turned up in the settings box.
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Post by fritz_da_monkey »

Why were my posts deleted? (Not complaining, just don't want to make the same mistake twice).
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Post by Tural »

Reference to illegal redistribution of copyrighted materials.
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Post by fritz_da_monkey »

Ah...Ok, wont do it again.
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Post by CDK908 »

Tural wrote:
CDK908 wrote:Edit: srry for the bad quality i don't know wtf happened.
You saved it with "Smooting" turned up in the settings box.
oh ok thx tural.
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Post by DEEhunter »

Im makeing a model so i can use it in 3ds max as a normal map. What do you guys think of this?
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Post by GametagAeonFlux »

Looks like you just discovered Zbrush's Projection Master and slapped an alpha all over that Warthog.

It doesn't look good, nor does the alpha you chose in any way represent metal. Try using a very subtle Zintensity and using more of a scratchy type of alpha, instead of a scaly/skin one.
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Post by DEEhunter »

GametagAeonFlux wrote:Looks like you just discovered Zbrush's Projection Master and slapped an alpha all over that Warthog.

It doesn't look good, nor does the alpha you chose in any way represent metal. Try using a very subtle Zintensity and using more of a scratchy type of alpha, instead of a scaly/skin one.
I said i was going to make a normal map out of it.
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