3dsmax Rendering Support Topic
- Veegie[Temp]
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- trepdimeflou
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- Veegie[Temp]
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How would they not know how to do detail maps?...
This is a quote from this very topic.
Posted: Sat Apr 08, 2006 12:45 am
This is a quote from this very topic.
Posted: Sat Apr 08, 2006 12:45 am
Veegie wrote:Make it an RGB Multiply instead of a bitmap. Put the detail map in one slot, and the diffuse texture it is going over in the other. Tile accordingly in the bitmap parameters of the detail map, and brighten the other texture accordingly in the bitmap parameters if the material appears to be dark.
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well, thats assuming that the person happened to read every page. its possibly he saw the topic, figured out what it was about, and posted his render, without reading all the posts before him.Veegie wrote:How would they not know how to do detail maps?...
This is a quote from this very topic.
Posted: Sat Apr 08, 2006 12:45 amVeegie wrote:Make it an RGB Multiply instead of a bitmap. Put the detail map in one slot, and the diffuse texture it is going over in the other. Tile accordingly in the bitmap parameters of the detail map, and brighten the other texture accordingly in the bitmap parameters if the material appears to be dark.
- Veegie[Temp]
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- trepdimeflou
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- trepdimeflou
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Well I never liked the way that others suggested doing it (using rgb mulitiply) because is it always drained the color out of the texture, so I've been messing around to find one that makes the detail apparent but doesnt drain the orginal colors. I use a composite map with the original texture and the detail map in there own standard materials.
But ya, you guys are right that it doesnt show up very well ill have to mess around some more i guess
But ya, you guys are right that it doesnt show up very well ill have to mess around some more i guess
Eat more chicken
- trepdimeflou
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Ummm, away from my normal computer, so Ill edit this post in a couple of days and post it
Sorry
EDIT: PMed material to trep
Sorry
EDIT: PMed material to trep
Last edited by Chief Cow on Tue May 09, 2006 8:41 pm, edited 1 time in total.
Eat more chicken
I was able to make my sword glow with video post. Is that how you're supposed to make objects glow, is there a specific tutorial that anybody has used for making the sword particle effect?
http://img.photobucket.com/albums/v432/ ... 35f032.jpg
http://img.photobucket.com/albums/v432/ ... 35f032.jpg