THIRD UPDATE(H2 WIP) Sentinel Wars

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
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Post by CabooseJr »

I like it, though how would they plant a bomb or capture a flag?
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Post by Elite747 »

They would play objectives any other player would, only this time it has three dimensions of movement.
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Post by CabooseJr »

hmm, i think it would look halarious to see a sentinal plant a bomb.
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Post by Sgt.Peppers »

Is it possible to add the shield and a boost to the sentinel? (I swear I've seen sentinels boost before. :? )
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Post by Elite747 »

There is a shield. There always has been. There never won't be. (Unless its in early Halo1) Although, the shield recharges slower. This is to compensate for the favts that you are a smaller targer, and headshots don't happen.

Boost? Sentinal? Never seen it, but I could make the thing faster when you crouch. (I always get the feeling that it should go faster cus it looks more aerodynamic when closed)
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Post by CabooseJr »

yeah, there is a gamesave for halo, XBOX where you play as a sentinal, and i looked at the reflection on the floor, and when you crouch it curls up and this should make it faster,
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Post by Elite747 »

Updated the pics. I just finished moving the spawns into the new BSP, so I could take some pics of it. And they are there at the bottom of the post. Its the Library, if you didn't recognise it already.
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Post by Phaile »

Congrats on the weapons but whats going on in the last picture and under the SMG theres somewhat of what looks like a new FP model, any more information on this?
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Post by r0tten »

definitely speed up the sentinels they are way slow when you use the normally. i think adding a boost as a secondary weapon would be a good idea, worth looking into atleast.
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Post by Elite747 »

The last pic is a pic of the new BSP. Its where the cinematic is where Keys grabs the Index, and the Arbiter beats the shit out of Johnson. :twisted:

And I have NO idea where u are getting the idea of a new FP model. Thats just the old elite FP model, cus when I took the pic, the Sentinel wasn't injected yet. :wink:

I will hopefully have a boost for when you are crouching. I'm not posotive it will work due to the fact that you are flying. If not, it will be faster.
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Post by Sgt.Peppers »

Awesome! My idea hehe.
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Post by Dojorkan »

You can hide your weapon through some flag in the BIPD tag. I saw it on HaloPlugins... but that site is down. =/

If you download the lastest version of the plugin it may have it.

Also if you want to boost when your crouch, just change the crouch speed. Although you wont have the boost trail coming at the back of you like in SP.
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Post by Sgt.Peppers »

Dojorkan wrote:boost trail coming at the back of you like in SP.
Yeah that's what I meant. Is there a way so you can get it like that?
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Post by Elite747 »

Honestly, I have no idea how the sentinel boosts in SP. I will look into it some other time, but until it becomes a primary factor, I won't be working on that. Also, messing with the crouching speed does nothing. These values are anonymous becaouse the sentinel is flying.
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Post by xlRainlx »

pretty cool man. i personally think that it's a great idea.
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Post by Darco »

you should use one of the bsp's that had sentinal spawns in the campaign, and use those as spawn points.
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Post by Elite747 »

I already have a set BSP, and I can't convert BSP's myself, so I think I am gonna stick with the Library
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Post by Darco »

ok, it was just a suggestion. btw, how come you cant convert it yourself? didnt anthony release that tool for converting sp bsps?
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Post by Elite747 »

I can't convert because every time I have tried, even with BSP's I know worked, it just wouldn't let me enter Entity's BSP viewer. So, I couldn't continue a mod.

Anyways, back on topic now...
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Post by alxtz »

Where i can download it?
I really wanna try this! :P
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