Model : Megaman X-In-Game
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- Posts: 282
- Joined: Mon Sep 19, 2005 12:02 pm
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- Posts: 282
- Joined: Mon Sep 19, 2005 12:02 pm
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- Posts: 282
- Joined: Mon Sep 19, 2005 12:02 pm
Well, haven't set the Dynamic Lighting yet, but it can be done in a second
I've added some actual 3p Animations, and tweaks to the sword itself. Came out...nice
It's got a nice slash animation. No screenie yet.
I've added some actual 3p Animations, and tweaks to the sword itself. Came out...nice
It's got a nice slash animation. No screenie yet.
If you guys want to debate with me, atleast use English! I can hardly understand a word anyone says with all those...period to spaces conversions.
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- Location: whatever u do, dont look behind u...
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- Posts: 282
- Joined: Mon Sep 19, 2005 12:02 pm
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- Posts: 282
- Joined: Mon Sep 19, 2005 12:02 pm
Yeah heavily modified wraith shot effect. (Not the projectile, that's completely different). The wraith shot had the best "twisty" effect, so using something else kinda looked bad, and I was having some trouble creating a new one from scratch.GametagAeonFlux wrote:Looks cool, but too much like the Wraith shot.
If you guys want to debate with me, atleast use English! I can hardly understand a word anyone says with all those...period to spaces conversions.
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