Map: SnowyMountains

Post your pics of mods in beta, or pictures that do not have a mod associated with them.

Good Idea?

Yes
18
78%
No
2
9%
Not Sure
3
13%
 
Total votes: 23

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Microx256





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Post by Microx256 »

Zasz wrote:Bases look cool now. Any idea when it will be finished? And are you gonna use any special vehicles or weapons in it?
yeh... the most well detailed bases that i have ever made :D
i don't know when this is finihed... i haven even got it to sapien yet...
special vehicles will be included.... and weapons ofcourse! :D

EDIT:
3400 polys :? :o :)

EDIT:
pics updated.
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DJ_Gnomey wrote:not being able to fully rearrange bsps is BSP BULLCRAP!!!! (quote that if you want. I don't mind! lol)
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Post by Kharn »

awesome snow mountain and little fort thing nice job on it.
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Microx256





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Post by Microx256 »

Kharn wrote:awesome snow mountain and little fort thing nice job on it.
yeh...
its kinda plain now cuz theres no scenery or vehicles.... :wink:
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DJ_Gnomey wrote:not being able to fully rearrange bsps is BSP BULLCRAP!!!! (quote that if you want. I don't mind! lol)
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Post by Zasz »

I just checked out the new pics and it's lookin good.
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Microx256





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Post by Microx256 »

Zasz wrote:I just checked out the new pics and it's lookin good.
:D

the lightmaps and shaders are not modifed correctly yet... :P
im working on them now :wink:

EDIT:
pics updated.
Last edited by Microx256 on Sat Oct 29, 2005 9:27 am, edited 1 time in total.
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DJ_Gnomey wrote:not being able to fully rearrange bsps is BSP BULLCRAP!!!! (quote that if you want. I don't mind! lol)
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Post by M9 HE-DP Grenade »

tebteb wrote:make the map a little bit bigger... thats my opinion. ME LIKEY BIG MAPS!!! :D :D :D :D :D :D
yes,making the map a bit bigger could add to the fun
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Microx256





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Post by Microx256 »

M9 HE-DP Grenade wrote:
tebteb wrote:make the map a little bit bigger... thats my opinion. ME LIKEY BIG MAPS!!! :D :D :D :D :D :D
yes,making the map a bit bigger could add to the fun
this is kinda big allready and this map has tunnels too :wink:


PICS UPDATED.

EDIT:
now im updating the BSP
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DJ_Gnomey wrote:not being able to fully rearrange bsps is BSP BULLCRAP!!!! (quote that if you want. I don't mind! lol)
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Microx256





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Post by Microx256 »

what vehicles should i put to this map, what do u think?
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DJ_Gnomey wrote:not being able to fully rearrange bsps is BSP BULLCRAP!!!! (quote that if you want. I don't mind! lol)
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Post by zaphir »

a cornhog, pelinut and toast(ghost modified). make all things food involved.
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Post by avp DR@AGON »

umm i say just put a ghost remodeled and skined like a cookie in the "cookie room" and then put a snow mobile on the top and a chaingun wathog and bashees and ghost and all the rest of the vehicles and a wraith
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y to put a subject in to a reply?

Post by Microx256 »

zaphir wrote:a cornhog, pelinut and toast(ghost modified). make all things food involved.
:lol:

ill see what vehicles i can do :)
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DJ_Gnomey wrote:not being able to fully rearrange bsps is BSP BULLCRAP!!!! (quote that if you want. I don't mind! lol)
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Post by Microx256 »

pics updated.


what vehicles should i put to this map?

(give me a 6 vehicle list plz)
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DJ_Gnomey wrote:not being able to fully rearrange bsps is BSP BULLCRAP!!!! (quote that if you want. I don't mind! lol)
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Post by Zasz »

That is one hell of an odd banshee. Would the front not make it unbalanced on the ground? Looks good anyway.
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Microx256





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Post by Microx256 »

Zasz wrote:That is one hell of an odd banshee. Would the front not make it unbalanced on the ground? Looks good anyway.
no, i modifed the physics so that its in balance :D
and i meshed up whit the animatons, so when no-one have entered the vehicle, the "canopy" are normaly like in the normal banshee. but when someone enters the vehicle, it flips like in that pic and when exit, it goes a bit under the bottom so that its in balance :D
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DJ_Gnomey wrote:not being able to fully rearrange bsps is BSP BULLCRAP!!!! (quote that if you want. I don't mind! lol)
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Post by MasterNeoChief »

Looks very nice. The Banshee is odd at first, but I think it'll work out fine. The BSP also looks good, although the hills still seem a bit "boxy".
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Post by Microx256 »

MasterNeoChief wrote:Looks very nice. The Banshee is odd at first, but I think it'll work out fine. The BSP also looks good, although the hills still seem a bit "boxy".
hillss...
ummm....

oh, the are a bit 'boxy' cuz all pics (exept) the banshee pic, are them all of the old BSP the new BSP are not that 'boxy' :D
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DJ_Gnomey wrote:not being able to fully rearrange bsps is BSP BULLCRAP!!!! (quote that if you want. I don't mind! lol)
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Post by Caboose{SE} »

snow mobile :D

if you dont wanna make one i could give you mine..which kind of basic but its funish
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Post by Microx256 »

Caboose{SE} wrote:snow mobile :D

if you dont wanna make one i could give you mine..which kind of basic but its funish
u could give? :o

:D

can u send it? :P
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DJ_Gnomey wrote:not being able to fully rearrange bsps is BSP BULLCRAP!!!! (quote that if you want. I don't mind! lol)
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Microx256





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Post by Microx256 »

what everything should be in the cookie room?
what do u think? :P
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DJ_Gnomey wrote:not being able to fully rearrange bsps is BSP BULLCRAP!!!! (quote that if you want. I don't mind! lol)
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Veegie[Temp]




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Post by Veegie[Temp] »

Snave wrote:Less than 7,000, so you have alot of room to add more detail.
uhm, an MC and 2 hogs is 8,000+ polies.

and BTW, Z_25, STOP DOUBLE POSTING!

if people care about your map, they'll post on their own.
Last edited by Veegie[Temp] on Sun Nov 06, 2005 10:28 am, edited 1 time in total.
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