do you have any tips on how to do that? can you give me few few tips or links to tutorials please.Jordan wrote:Wow, I actually like that super-intense reflection on your wraith!
As for "enhancing" your bump maps...
The best way to do it would be to make your own, at a much higher resolution using the original extracted normal as a reference. Some are better at it than others.... Jean. <_<
As for my wraith:



One uses detailing in the bumpmaps the other has a Blurred HDR image and Texture based detail and the last doesn't have a Blurred HDR image
BTW, what about the messed up UV Maps?