3dsmax Rendering Support Topic
- foxfanatic23I7
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Thanks KKC. ;p Anyway, I've been looking at the Beretta 9000 tutorial everyone links to, and I think what I'm going to do is export what I have and try to finish it in 3dsMax.kornkidcrazy wrote:Nice GIR! Try adding more details and model the sides to make look more realistic. YOu got the side views down!

I think Noobraska is a pretty cool state. eh grows corn and doesn't afraid of anythng.
(12:18:11 AM) GTAF: DAMNIT GIR WE ARE ON THE SUBJECT OF VINCE'S DICK.
- Trulife8342
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- Veegie[Temp]
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- Veegie[Temp]
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So I'm using this tutorial, kay? And when I apply my reference image to the plane, its all pixelated and the quality is terrible. Is there any way to fix this? Or am I SOL? =/



I think Noobraska is a pretty cool state. eh grows corn and doesn't afraid of anythng.
(12:18:11 AM) GTAF: DAMNIT GIR WE ARE ON THE SUBJECT OF VINCE'S DICK.
- Veegie[Temp]
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3ds Max n00b: Er....How. I've run the 'Change Graphics Mode' thing and it all looks really pixelated still. I ran it using OpenGL, but I'm not sure where to change viewport settings. Could you point me towards said settings? o.o [/3dsMaxn00b]

I think Noobraska is a pretty cool state. eh grows corn and doesn't afraid of anythng.
(12:18:11 AM) GTAF: DAMNIT GIR WE ARE ON THE SUBJECT OF VINCE'S DICK.
Didn't work.
Maybe Veegie'll come back to save teh day. :p


I think Noobraska is a pretty cool state. eh grows corn and doesn't afraid of anythng.
(12:18:11 AM) GTAF: DAMNIT GIR WE ARE ON THE SUBJECT OF VINCE'S DICK.
- kornkidcrazy
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This is what I did to make mine look better. First, I went to Customize - Preferences - Viewports - Choose Driver
Pick openGL
Reboot max, then go back to Customize preferences - viewports. Now in configure driver, match this.

Also. if the bitmap is already really low res, it wont improve it by much.
Pick openGL
Reboot max, then go back to Customize preferences - viewports. Now in configure driver, match this.

Also. if the bitmap is already really low res, it wont improve it by much.
