9-6-06 CMT Update: General update and such on page 18

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
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Post by SilentKnight064 »

Don't be a smartass lol. (I was resisting saying something too :) )
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Explosive American





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Post by Explosive American »

You guys are missing a couple crucial details of the H3 AR. The larger front section is longer and the top is leveled, not angled like the H1 AR. Let me illustrate this with the two pics you posted next to each other.

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See?

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Post by INSANEdrive »

8) Full View :wink:

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Post by In Nomine Dole »

Yes, that was one of the first things I nticed in this update, too.
That and the detail on the Bungie H3 is brighter, and more defined than CMT's. And I'm not even comparing it to Halo 3 awesome microscopically-detailed graphics engine. I'm weighing it aginst how much effort went into your new Battle Rifle, which, I must say, came out superb.

EDIT: And why was the Pelican's engine-glow applied to the Assault Rifle's barrel? (Refer back to picture 9 of the AR evolution update and picture 5 of the AotCR WIP on the CMT homepage.)
Last edited by In Nomine Dole on Mon Jun 19, 2006 7:49 pm, edited 1 time in total.
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Post by M4573R51337 »

Thanks for the pointers, Ill make sure teh lag fixes this in the morning.

Edit: The pelican glow is because I jsut had finished firing the AR, its like that in h1 as well.
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Post by Kirk »

Oh, it's not so much as the color, it's just that red is much more of a vibrant color than blue. Blue is calm, and red is annoying. Though on half the pictures your red was also too bright, but not so much on the last one.

But to answer your question, I don't really like either the background or the numbers for that reason, if you do keep the numbers and use a black background like you say, my advice is to make the red less vibrant, I don't really know exactly, heh.
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Post by Explosive American »

M4573R51337 wrote:Thanks for the pointers, Ill make sure teh lag fixes this in the morning.

Edit: The pelican glow is because I jsut had finished firing the AR, its like that in h1 as well.
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Post by Multi-Genre »

Thats amazing, it looks like a completely new game :)
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Post by M4573R51337 »

Just random pics today 6-20-06



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Xbox1 Shaders restored, sorry people with bad cards, you won't be seeing any shields at all.
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Inside the new library
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AOTC
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Just cause the skin and shaders are so amazing
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Post by GametagAeonFlux »

That Battle Rifle texture is nice dude!
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Post by tebteb »

Nice work guys, this mod is getting me hyped :shock:

I gotta reinstall halo :P
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Post by SilentKnight064 »

Can't wait!!!!! That elite's amazing and I'm so happy to see a yellow shield jackal again :D
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Post by Kirk »

GametagAeonFlux wrote:That Battle Rifle texture is nice dude!
Yeah, I liked it too.
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Post by Razor »

Could`nt help but notice , a small error in the rigging of the wrists of the biped , in the last picture .. hope you can fix it.
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Post by Amit »

yes 4 more days till poa release! dam i still got one exam today and then im free for the summer yah!!!!!!!!!!, crap forgot i got french exam tomorrow lol


anyways that battlerifle is the best i've ever seen before and i like it better than the actual halo 2 battlerifle.

u know how in halo 1 the shields looks so thin, is it possible to make them look a little thicker like in halo 2? cause i never liked the halo 1 jackal shields
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Post by llama_juice »

http://cmt.haloimpulse.com/downloads/ma ... ay5005.jpg

Whats with the grenade counter thinger in the top left corner?

1 X i?
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Post by In Nomine Dole »

The "i" grenade is the count for the Battle Rifle's attached grenade launcher. That's why it's the only weapon that doesn't have the standard plasma grenade / frag grenade display.
The launcher fills in for the second grenade. It just so happens it's projectiles are shaped like an "i," the line being the shell, and the dot being the warhead, or something like that.
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Post by Sniper_Wolf »

Love those pics. :D
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Post by Explosive American »

Aaaagh! Excessive use of scorpion cannon flash_med!

Also, change the shields!
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Post by M4573R51337 »

fire fire bitmaps on the tank are custom. Dunno where you see the scorpion flash_med
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