3dsmax Rendering Support Topic

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
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CabooseJr




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Post by CabooseJr »

I dunno, looks very similar
PIC AHEAD

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Trulife8342




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Post by Trulife8342 »

you know what im going to model s.b now.

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Last edited by Trulife8342 on Thu Apr 19, 2007 5:47 pm, edited 2 times in total.
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TomClancey





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Post by TomClancey »

Whoops, I thought StrongBad was StrongMad..

I guess it does look sort of like StrongBad.
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CabooseJr




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Post by CabooseJr »

Didnt L33T already model trogdor?


wait yeah he did, found it on an old forum

http://www.hackhalo.org/l33t/images/trogdor.gif
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Dootuz





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Post by Dootuz »

CabooseJr wrote:I dunno, looks very similar
PIC AHEAD

http://www.cs.usm.maine.edu/~monkey/ima ... ongBad.jpg
Caboose it looks like its a Mii on the wii :)
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Post by Jordan »

I hope nobody needs any rendering help anytime soon. :lol:
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CabooseJr




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Post by CabooseJr »

Dootuz wrote:
CabooseJr wrote:I dunno, looks very similar
PIC AHEAD

http://www.cs.usm.maine.edu/~monkey/ima ... ongBad.jpg
Caboose it looks like its a Mii on the wii :)
a what on a what now?
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Post by Tain7ed »

Hey guys I've been workin on materials and other things the last couple of days. If you guys like it I was planning on maybe making it into a scene but whatever here you go.

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all comments welcome.
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Veegie[Temp]




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Post by Veegie[Temp] »

Master Chief premiered his Cow camouflage.
The effectiveness is impeccable.
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Post by Tain7ed »

haha I was actually going to put him outside in the snow....wait OMG I hadn't even thought about the cow idea....mmmm Masterchief disguised as a cow, the covanent would'nt see it coming.
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Darco




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Post by Darco »

snow? i think it looks pretty kickass. still needs some work of course, but not bad.
edit: you post too fast.
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Post by Tanasoo »

I dunno about snow. Unless there was some sort of oil spill...
It is kind of cool looking though. Points for something different :)
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Post by Ephrum »

I really like it, like others said the materials need some work, but it's definatly a good start, the pose is really good as well, nice job so far :)
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Post by reyer »

Where can I find a good Halo 2 model of Master Chief?

I have been looking for a while but have found nothing.
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Post by Tural »

Get it from your map. It is illegal for someone to send it to you.
jam50





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Post by jam50 »

I would just like some comments on how to improve these. Thanks.

Image

Image

Image
Last edited by jam50 on Sat Apr 21, 2007 5:25 pm, edited 1 time in total.
http://i71.photobucket.com/albums/i152/ ... lomods.jpg
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Veegie




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Post by Veegie »

Mask your reflections.
Completely get rid of that noise bump.

Re-write your post to exclude the no bad comment bit.

EDIT: I was bored
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Post by jam50 »

Why would i want to get rid of my high resolution? it adds detail, like Halo 3? Hello? Or did you mean, take the picture out of the thread? i put it there so you can see a closer up image, those always help when needed of comments
http://i71.photobucket.com/albums/i152/ ... lomods.jpg
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Veegie




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Post by Veegie »

jam50 wrote:Why would i want to get rid of my high resolution? it adds detail, like Halo 3? Hello? Or did you mean, take the picture out of the thread? i put it there so you can see a closer up image, those always help when needed of comments
Noise doesn't add detail. It makes your picture looks like shit.
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Darco




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Post by Darco »

detail maps and good textures, along with rendering larger give it a higher resolution. and, at least use a detail map for the detail bump. as it is now, it does look bad.
and as veegie said, mask your reflections. just use the specular map in the reflection slot as your mask.

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It's supposed to be the danger room. its very early into development. Me and Trulife are gonna work on this scene. And I've removed the detail bump on the MC because i dont like the way it looks. So, in the next render you see of this it wont be there.
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